When comparing SolForge vs Out There: Ω Edition, the Slant community recommends Out There: Ω Edition for most people. In the question“What are the best Android tablet games?” Out There: Ω Edition is ranked 38th while SolForge is ranked 74th. The most important reason people chose Out There: Ω Edition is:
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Simple rules but plenty of strategy to be found
The rules of the game are pretty easy to learn but it is underlying strategy of what decks to build and what playstyles to use that make the game so strategic.
Pro Unique idea for game mechanics
No mana, play two cards per turn to level them up and increase their power, every four turns the deck is reshuffled to include the leveled up cards.
Pro Active and awesome community
Small community, but very active and dedicated to the survival of this game.
Pro Cross platform accounts
SolForge has cross platform accounts, making it easy for users to load up the game on their preferred device and log into their account with all of their progress.
Pro Each playthrough is unique thanks to the procedurally generated levels
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Pro Fun turn-based resource management where you are always juggling items on the fly, which requires a lot of quick thinking
Out There features a great mix of turn based strategy with complex resource management. The resource management works by only allowing you so many slots to store needed materials. These materials are collected on and around planets, and vary depending on where you are. So it makes for a situation where you need to carefully manage your inventory in order to have the necessary materials on hand to survive, which is no an easy task.
Pro Beautiful art that shows off tons of polish, making for a gorgeous looking game
The game has beautiful hand drawn graphics as well as a great score with lonely overtones, which creates a fantastic and original feeling atmosphere. This sort of polish in a mobile game is not always the norm, which is why Out There tends to stand out above many other options.
Cons
Con Developer has given up
Almost shut down 3 months ago, now the guy running the community is the only one doing anything
Con Few players
Very few play this game.
Con May feel pay to win
Collecting cards in the game can be difficult as no single card can be purchases, you can only get cards in packs that either cost real money or earned in game currency, which takes time and grinding to earn. This is exasperated by the fact that there is no secondary market where people can sell cards.
Con Uninspiring gameplay
There is an extremely limited number of actions to undertake. Playing it sometimes feels like a grind.
Con The graphics are a power-hog
While the graphics are beautiful, the 3D graphics are a hog and if you're going to be playing this on the go you should probably grab a powerbank if you want to play it for any extended periods of time.
Con Each replay feels very similar
There is a multitude of ways to die in Out There, and being that the game is a roguelike, there will be a lot of restarts. Each and every death brings the player back to the beginning, to do everything over again. This can be frustrating, and a cause for lulls in play at each beginning.