When comparing Mortal Kombat (2013) vs Injustice: Gods Among Us Ultimate Edition, the Slant community recommends Injustice: Gods Among Us Ultimate Edition for most people. In the question“What are the best PvP games on Steam?” Injustice: Gods Among Us Ultimate Edition is ranked 23rd while Mortal Kombat (2013) is ranked 29th. The most important reason people chose Injustice: Gods Among Us Ultimate Edition is:
Most of the characters have some way to interact with environment and use it for battle. Superman can lift a car and throw it at his opponent and Batman can attach a bomb and explode it. This gives more variation in attack patterns, keeping you and your opponent guessing. Additionally, you won't always end a fight in the stage where you started. This is because using a power move near the edge of a stage will cause you to transition to another stage. When transitioning you'll see a cut-scene and end up in a new stage. One such area is the Batcave where there's the upper and lower level. You can either throw your opponent down to the lower level or pound them into the elevator and ascend to the upper level.
Specs
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Pros
Pro Grotesque, gruesome imagery
As expected with the franchise, the violence and gore to be found within are quite over the top. While nothing is excessively mean spirited it can actually be quite fun to rip the spine out of someones back.
Pro Has the most coherent single-player story of any fighting game
As ludicrous as it may seem, Mortal Kombat features on of the most detailed and coherent story found in a fighting game. Every character has a connection the the main plot that once all story missions are played with each character the overall story will really astound. After all the main story is the re-telling of the story from the first three games in the franchise, which is quite a lot to tell in one game.
Pro Most of the old favorite characters return
Pro Interactive stages make the fights more dynamic
Most of the characters have some way to interact with environment and use it for battle. Superman can lift a car and throw it at his opponent and Batman can attach a bomb and explode it. This gives more variation in attack patterns, keeping you and your opponent guessing.
Additionally, you won't always end a fight in the stage where you started. This is because using a power move near the edge of a stage will cause you to transition to another stage. When transitioning you'll see a cut-scene and end up in a new stage. One such area is the Batcave where there's the upper and lower level. You can either throw your opponent down to the lower level or pound them into the elevator and ascend to the upper level.
Pro Fantastic audio
From the sweeping orchestral score to the outlandish sound effects to the superb voice acting the game really shows polish in the audio department, which really helps with the immersion of the game and the world it is trying to portray.
Pro Great fun for DC fans
The game has 30 characters from the DC universe. This includes fan favorites such as Batman, Superman, Flash, and Green Lantern.
All the characters have decent story arcs, fitting well into the "Superman going rogue" storyline. The character interactions before battles provide additional exposition. It's especially fun hearing Joker mock Batman. Or seeing Lex Luthor meet a different kind of Superman.
Cons
Con Laggy online play
The online multiplayer of the game can often have a good bit of lag, which can really ruin the experience for a fighting game.
Con Single player has low replayability
Like many fighting games the single player components are a bit thin and wear out fast. Once each character story has been beaten there is little reason to revisit the game other than for multiplayer.
Con Poor character animations
For the most part this is a slick looking game, but there are times when the animations break immersion. The movements of almost all characters are very stiff and at times they even look like inanimate objects. This is especially noticeable during some of the super abilities such as the Batmobile. The character on the receiving end would just stand there and stiffly turn their head towards it.