When comparing Assassin's Creed Unity vs Borderlands: The Pre-Sequel, the Slant community recommends Borderlands: The Pre-Sequel for most people. In the question“What are the best Online Co-Op games on Steam?” Borderlands: The Pre-Sequel is ranked 49th while Assassin's Creed Unity is ranked 59th. The most important reason people chose Borderlands: The Pre-Sequel is:
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Specs
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Pros
Pro Crouch walk finally implemented
Assassin's Creed Unity has finally added in a method for players to crouch-walk, allowing them to remain hidden going from cover to cover. It makes the stealth controls much more fluid, giving you the freedom to stalk your target from a closer distance instead of relying on you blending in with the crowd or staying on a rooftop. This was an often asked-for mechanic and is now finally implemented into the game series.
Pro Four-player online co-op
Assassin's Creed Unity features up to four player online co-op. You can join up with three other friends or get matched with others to play through certain assassination missions together.
Pro Intuitive stealth gameplay
The stealth mechanics feel natural and fluid in how strategic they are.
While tracking your targets, you blend in with each city's citizens or climb up to the tops of buildings to perch there and avoid getting spotted by the templar or their guards. You can either wait for the perfect opportunity to strike with a hidden blade up your sleeve that silently assassinates your target, or you can go all-out and have a sword duel with them if you'd rather take a more aggressive approach. After they're dead, you make your escape and become incognito again.
Everything goes together nicely in a way that feels satisfying.
Pro Impressive recreation of Paris to explore with buildings to climb freely
The city of Paris is beautifully done. The level is massive and dense with detail, with well-designed areas from the era such as towers, open plazas, religious buildings, and recognizable landmarks. You can climb anything, anywhere, and run along the rooftops as much as you want. Scaling the tallest places gives you an amazing bird's eye view of the city and the mountain ranges beyond, along with a vantage point to plan out how to assassinate your targets. The realistic architecture makes Assassin's Creed Unity feel like a true period piece set in Revolutionary Paris.
Pro Wide range of customization
There are lots of options to customize your character. You can change your weapons and your appearance, down to the individual hood that you prefer to wear. The sheer amount of things you can choose from is pretty impressive, helping you feel like your character is really your own.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Generic premise of a revenge story
The revenge story has been done to death, and Assassin's Creed Unity doesn't really add anything new here. From the beginning of the plot, you see some of the major cliches that often pop up in these types of tales. And while Arno's cause is just, it's hard to care on an emotional level about his mission to kill Paris' high-level templars. But if you're not one to care too much about stories in games, then you probably won't even notice that anything's off.
Con Unsatisfying ending that ends on a lame note
While the story itself is passable, the ending may leave a bad taste in your mouth. After a a generic final boss and an unnecessary and frustrating character death, things just end abruptly. There's no closure, and there isn't a real sense of satisfaction at the end of your journey.
Con More of the same
The gameplay of Assassin's Creed Unity is just more of the same from previous titles. If you've played one Assassin's Creed up to this point, you've pretty much played them all. It's the same type of revenge story of an assassin seeking out the templars, the same bloat of icons and little things to do across the map, with the same type of stealth gameplay, and the overall same structure to the missions. Aside from the new crouch mechanic, the customization, and the location in Paris, this is too similar to other games in the series.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.