When comparing World in Conflict vs Middle-earth: Shadow of War, the Slant community recommends World in Conflict for most people. In the question“What are the best singleplayer games on Steam?” World in Conflict is ranked 48th while Middle-earth: Shadow of War is ranked 93rd. The most important reason people chose World in Conflict is:
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
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Pros
Pro Engaging story
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
Pro Balanced battles
Utilizing an enhanced rock, paper, scissors combat system, World in Conflict allows balanced in play, as this intuitive system is something most are familiar with in RTS games and will be easy to grasp.
Pro Customizable AI lets players have fun without friends
In skirmishes, you can set up different personalities for, and customize, the AI. Before matches, you select certain roles for the AI to take: Infantry, Armor, Air, or Support, as well as define their difficulty. If you wish to have the max player capacity (16), you can set up the AI to take over seven positions on your team, leaving you the role you wish to play as for that battle.
Pro LAN battles between friends and AI
World in Conflict features LAN play with up to 16 players, including AI opponents. This is ideal for large-scale battles among friends and the all-but-forgotten LAN parties of old.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Lack of multiplayer ranks
No ranking system, which are prevalent in most online experiences, is present in World in Conflict, thus inexperienced players can too easily join in on matches with experienced players. Due to this, matches may be lopsided, especially if one team has more experienced players participating on it, or a team that always plays together.
Con Multiplayer taken offline
On October 6, 2015, Online Multiplayer through Massgate was to be terminated, however the server shutoff was postponed due to public outcry. Since that time, the game no longer connects to Massgate servers and requires players whom wish to experience the online Multiplayer component of World in Conflict to download a mod that re-enables multiplayer once more. Because of this, matches are scarce and is all but dead.
Con No challenges to manage
The designers have dumbed down the game to make it easier for new players to learn, however this makes it less rewarding to experienced players who are looking for a challenge.
Con Weak gameplay
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.