When comparing Men of War: Assault Squad vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best singleplayer games on Steam?” Factorio is ranked 4th while Men of War: Assault Squad is ranked 137th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Takes a large amount of strategy
Unlike a lot of RTS games where you keep building troops to spam at the enemy. Assault Squad requires constant micromanagement where the player must plan meticulously who to send where and at what time.
Pro Assuming direct control turns the game into a third-person shooter
There is a direct control setting where the player can control their troops actions in real time, which makes it more like a third person shooter over a RTS.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Very steep learning curve
It will take a good bit of practice before you get used to the gameplay and all of its mechanics, so for those without the time to invest the learning curve may be a hurdle not worth getting over.
Con Campaign has no story
Campaign lacks a story. It's just 15 skirmish missions that the player chooses from with no over arching plot at all. This game is focused on the gameplay and has left the story to the wayside.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.