When comparing Elite: Dangerous vs Gears of War 4, the Slant community recommends Elite: Dangerous for most people. In the question“What are the best action games on Xbox One?” Elite: Dangerous is ranked 33rd while Gears of War 4 is ranked 36th. The most important reason people chose Elite: Dangerous is:
When Elite Dangerous come out, development won't stop. To build a game with the huge scope of Elite Dangerous, not all of it can be done at once, so the developers have adopted an approach of incremental improvement. Various game play elements are being designed as a foundation for later features. For example, although planetary landings aren't going to be available until a later update, the engine has been designed to be able to support going from lightyears away to meters away.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Built with future expansion in mind
When Elite Dangerous come out, development won't stop. To build a game with the huge scope of Elite Dangerous, not all of it can be done at once, so the developers have adopted an approach of incremental improvement. Various game play elements are being designed as a foundation for later features. For example, although planetary landings aren't going to be available until a later update, the engine has been designed to be able to support going from lightyears away to meters away.
Pro Exploration at every level of detail
Full exploration of the galaxy is planned, allowing you to be able to jump from star system to star system, and fly around within a solar system from planet to planet, eventually going all the way down to a planet's surface at a 1:1 scale in a later update. Planetary landings will require a lot of details to be developed and designed, but you can still see the level of detail shift in action when flying into a planet's rings, where getting close enough show the individual asteroids within, which you can then interact with through mining, or by having a battle among them.
Pro Very realistic representation of space & star systems
Elite Dangerous uses publicly available real world star maps that we have of the Milky Way consisting of 150,000 star systems. Although in the current beta, full access to the entire galaxy is limited, in the final game, you will be able to visit any of the 400 billion stars in our galaxy on a 1:1 scale. Stars that we do know of are properly mapped in place and are of the correct type given the information we have about them. Stars we haven't collected data on are procedurally generated which allows you to explore any of the 400 billion of them.
Star systems are intelligently simulated using the "Star Forge", a generator that simulates the creation of a star system forming from its nebular cloud to determine what celestial bodies appear and what orbits they have. This feature leads to many varied and unique star systems possibly with planets that can co-orbit around each other, or with binary star systems, and infinitely more possibilities.
Pro Great Oculus Rift integration
Elite Dangerous has very good integration with the Oculus Rift thanks to its cockpit view only gameplay philosophy. All ship UIs are part of displays that appear on each side of you that appear when you turn your head, so accessing the navigation or ship menus happens seamlessly just by looking in their direction. The game also uses the direction you are looking in for targeting, so your lock on target is whatever you're head is pointing at.
By sitting in the cockpit of a ship, you are given a stationary frame of reference that helps prevent motion sickness associated with movement in game when you aren't actually moving.
Pro Local splitscreen multiplayer
Nowadays, some titles tend to exclude local multiplayer, focusing primarily on online play but Gears of War 4 is an exception. You can play both the campaign and all multiplayer modes with your friends via splitscreen.
Pro Really fun horde mode
Horde mode is a multiplayer co-op mode where up to 5 players try to survive against waves of enemies. It features regular combat and allows you to build fortifications, which you can do by collecting resources from killed enemies and using the fabricator. This allows you to build blockades, sentries, and various other defenses, giving it a very tower defense-esque feel, which is also a lot of fun.
You can also choose between 5 classes with each class being better at something different. For example, the Engineer can build and repair defenses much faster than others and the Heavy uses stronger weapons that allow him to kill large enemies much faster. As a result, teamwork is very important, so when your squad is co-operating like a well-oiled machine, it just feels incredibly satisfying.
Pro Exciting gameplay
In Gears of War you and a squad of several other soldiers fight against the enemies of humanity, using various weapons such as rifles, a shotgun, and even a weapon that fires saw blades. It's very fast paced and a lot of fun, rewarding not only effective use of cover and accurate shooting, but also quick decision making on when to charge your enemy and take them out with your knife or your chainsaw bayonet. This leads to a lot of very intense, sometimes brutal, and always satisfying battles, making Gears of War 4 a really enjoyable ride.
Pro Excellent visuals
Gears of War 4 has some really outstanding visuals with high quality textures, great lighting, and excellent shadow mapping. This makes all of the armored human characters, monstrous lizard-like enemies, and the various lush landscapes filled with ruins look especially good. All of this is turned up a notch with the help of excellent weather effects, such as rain, lighting, and gusts of heavy wind that carry massive objects over your head, giving Gears of War 4 a very cinematic feel.
Cons
Con Really complicated to learn
Looking up faqs and trade routes from first hand users will be the norm for figuring out many aspects of Elite: Dangerous. On top of this notes will have to be taken, which is made more difficult by the fact the game does not support in game not taking. So a pad and paper is recommended to remember all of the minutia of the game.
Con Boring
It is more a simulation than a combat game.
Con Launcher issues
I bought the game on multiple stores and were never happy how the laucher and the account linking worked.
Con "Mile Wide and an Inch Deep"
The game has a serious problem with depth and requires the user to repeat the same few fun actions over and over again. The world is massive and beautiful but feels empty. The game gets stale quickly despite being visually stunning.
Con Poorly done story
The story has some cool moments, but it mostly focuses on pointless drama and issues that end up feeling like filler because they have no real impact on the story or character building. This coupled with a few plot holes will make you want to press the skip button and just get back into the action.