When comparing TinyKeep vs Caves (Roguelike), the Slant community recommends Caves (Roguelike) for most people. In the question“What are the best roguelikes on Android?” Caves (Roguelike) is ranked 12th while TinyKeep is ranked 18th. The most important reason people chose Caves (Roguelike) is:
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Specs
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Pros
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Pro Easy to pick up and play for those familiar with roguelike gameplay
Anyone with any familiarity with roguelikes at all should be up and running with the basic game mechanics within seconds.
Pro New experience every time
It's Minecraft, but roguelike. Awesome game.
Pro Game is in early dev, where new content is constantly being added
A lot of new content is planned. The game is constantly updating. No need to start a new game after each update. Old saves are compatible with new versions.
Cons
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.
Con Poor documentation
While figuring it out as you go is part of the charm of roguelikes, this gives you nothing at all. Press "new game" and go.
Con Resets to start of floor when app is idle for too long
Whenever you reload, it sets you back to the start of the current floor if you have had the app running in the background for long enough that it forgets where it was. More frequent saving would alleviate this problem somewhat.
