When comparing Worms 3 vs TinyKeep, the Slant community recommends Worms 3 for most people. In the question“What are the best Android tablet games?” Worms 3 is ranked 15th while TinyKeep is ranked 58th. The most important reason people chose Worms 3 is:
The campaign mode is a single player section of the game where users can brush up on their tactics as well as learn how to play with an increasing difficulty. This way players can brush up on their strategies and aim without worry of losing to online players.
Specs
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Pros
Pro You can easily practice in the games the campaign mode in order to avoid losses in multiplayer
The campaign mode is a single player section of the game where users can brush up on their tactics as well as learn how to play with an increasing difficulty. This way players can brush up on their strategies and aim without worry of losing to online players.
Pro Easily play online or locally with friends with the versatile multiplayer mode
Worms 3 has online asynchronous multiplayer as well as local hot seat multiplayer. Making for a great game to play at ones convenience with the online mode as well as something fun to pass around with friends locally.
Pro Great artillery style gameplay with many strategic elements added on top in order to give a more deep experience
At its core, Worms 3 is still the same fun gameplay found in all the previous incarnations of the Worms franchise. However, Worms 3 has added two new gameplay elements that increase the amount of strategy in the game, squads and cards. Squads gives individual worms different advantages/disadvantages such as speed or increased damage and you can choose from the various worms to form your team. Cards give you boosts that you can play during your turn such as extra health or weapons.
The upgrades are also not tied to in-app-purchases. You cannot buy yourself the best upgrades and thus the game does not punish you for not buying upgrades.
Pro No game is ever a lock with the included card system mechanic
The new Worms 3 addition of a card system allows players to choose a card after their turn that will directly affect the next players turn. Making for a great mechanic that can turn the tides of a game at any point.
The cards are available for purchase through in game coins that are earned during gameplay, which is a bit of a relief that they are not available through in app purchases.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Paid upfront game that also contains in-app-purchases
For what is an already paid upfront game at $4.99 it also includes in-app-purchases that range from $0.99 - $6.49 per item. Luckily though the purchases are only for cosmetics, which means there is no pay-to-win mechanics here.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.