When comparing FOTONICA vs 80 Days, the Slant community recommends 80 Days for most people. In the question“What are the best Android games without in-app purchases/paywalls?” 80 Days is ranked 26th while FOTONICA is ranked 86th. The most important reason people chose 80 Days is:
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Specs
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Pros
Pro Unique vector graphics style give an original look while still staying easily readable
The levels as well as the player is all made up of wireframe vector graphics, which not only give a pretty original look to the game itself but allows for a graphical view that is non distracting to the task at hand.
Pro Endless gameplay mode allows for a classic endless runner feel
There are three additional endless stages (on top of the regular stages that are not randomly generated), for classic endless runner gameplay. The three stages are randomly generated making for a new experience each playthrough.
Pro Conveniently switches orientation, making for a game easily played in portrait or landscape
Users can play the game in portrait or landscape, depending on which suits their needs and device better.
Pro Earning achievements exceedingly extends the traditional staged gameplay
Players can earn Google Play Achievements while playing the game, which gives incentive to complete tasks, stretching out the gameplay of the traditional staged levels further than a normal playthrough.
Pro 2 players can easily play on a single devices screen
Two players can play on a single device with each playing on one end of the screen. Each player competes to finish the stage first.
Pro Immersive mode allows for fullscreen gameplay on stock Android devices
FOTONICA uses immersive mode to hide the navigation and notification bar on Android 4.4+ while playing the game, which allows it to take up the whole screen.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con No cloud saves
There is no built in cloud save, meaning users cannot pick up where they left off on a different device.
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.