When comparing Asphalt 8: Airborne vs TinyKeep, the Slant community recommends Asphalt 8: Airborne for most people. In the question“What are the best HID (human interface device) gamepad supported Android games?” Asphalt 8: Airborne is ranked 2nd while TinyKeep is ranked 29th. The most important reason people chose Asphalt 8: Airborne is:
Asphalt 8: Airborne has built in HID gamepad support.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro HID gamepad support
Asphalt 8: Airborne has built in HID gamepad support.
Pro Manual graphics settings
Asphalt 8: Airborne has built in graphics settings that can be set in game allowing one to set what is best for their device depending on how powerful it is.
Pro Beautiful graphics
Often used to benchmark phones, this game has pretty amazing graphics, from particle systems to filters, the eye candy is pretty decent.
Pro MOGA controller support
Asphalt 8: Airborne has built in MOGA controller support.
Pro SHIELD games support
Asphalt 8: Airborne has built in SHIELD support.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Pacing is set to push players to spend money on in app purchases
The way that Asphalt 8: Airborne progresses is clearly to push players into spending real money to advance in the game, making the game pay to play.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.