When comparing Siege Commander vs TinyKeep, the Slant community recommends TinyKeep for most people. In the question“What are the best Android games with immersive mode?” TinyKeep is ranked 25th while Siege Commander is ranked 40th. The most important reason people chose TinyKeep is:
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Specs
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Pros
Pro Evenly balanced RTS gameplay
The balancing of the gameplay works out quite well wherein the game can be tough if too many mistakes are made, but if played correctly works quite well. Starting out it can be a little easy but the game does ramp up to a challenging pace.
The pacing of each side sending out different troops allows for a game that the player needs to constantly be on their toes in order to counter what the other player is doing. In effect, real-time strategy working as intended.
Pro Google account multiplayer log-in
Players can log in with their Google accounts with a single click in order to play the online multiplayer.
Pro Immersive mode
Siege Commander utilizes immersive mode, an Android OS feature that allows for full screen gaming on devices that use software navigation keys on Android 4.4+.
Pro Single player and online multiplayer
There are single player and multiplayer modes. The single player consists of 20 individual missions and the multiplayer consists of quick matches with online opponents.
Pro 18 available units with 20 levels
There is currently 18 available units to use in game (with more promised in future updates) ranging from close range fighters, ranged attackers and defensive units. All can be purchased with the in-game currency earned in game. All 18 units can be used in the 20 available levels, making for a pretty good variety of situations of play.
Pro Free in-game currency
Every day the game gives the player 10 free onions (game currency) as well as offers another 10 for watching a video advertisement. These can add up after a couple of day allowing the user to purchase more units for the game.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Game opens upside down
The game opens in landscape but does so upside down, though it does correct itself shortly after opening.
Con Not enough players for multiplayer
It is extremely difficult to find an online match in the game due to the low amount of users playing the game.
Con In-game currency purchased through in-app purchase
The game does use in-game currency for purchasing new units to pay the game with though it does appear to evenly reward the currency for just playing. Of course the purchased in game currency could at first give a leg up to multiplayer players who just started.
Con In game advertisements
The default in game advertisements pop up in between rounds of play, so are not too intrusive but are there. They can be removed with a single in app purchase of $0.99.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.