When comparing Geometry Wars 3: Dimensions vs Little Inferno, the Slant community recommends Little Inferno for most people. In the question“What are the best Android tablet games?” Little Inferno is ranked 9th while Geometry Wars 3: Dimensions is ranked 46th. The most important reason people chose Little Inferno is:
Certain items may have odd properties or work together with other items to create unexpected results. A list of combinations, where the only hint is the name of the combination, gives the game another puzzle-like layer that you are required to solve to progress further. For example, a somewhat vague sentence (such as Wooden Block Combo) will be given and the player must analyse and choose the correct materials in order to process further.
Specs
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Pros
Pro Leaderboards
Geometry Wars 3: Dimensions utilized Google's Play Games leaderboard feature wherein users can compete for the highest score with their friends and the world.
Pro HID controller support
Geometry Wars 3: Dimensions can be played with any Bluetooth HID compatible controller. Something that is very welcome being that a controller will give much more precise controls for such a hectic style game.
Pro Higher production values
The latest entry into the Geometry Wars series and the production values are pretty nice. Graphics in the game are the best they have been with newly designed levels that work in the third dimension. Overall, there is quite a lot of polish to the titles which shows over its previous endeavours.
Pro Intriguing wordplay-based puzzles that keep the player guessing
Certain items may have odd properties or work together with other items to create unexpected results. A list of combinations, where the only hint is the name of the combination, gives the game another puzzle-like layer that you are required to solve to progress further. For example, a somewhat vague sentence (such as Wooden Block Combo) will be given and the player must analyse and choose the correct materials in order to process further.
Pro Delightfully warped gameplay makes for an amusing way to burn digital objects
You spend most of your time throwing things in an ill-conceived invention for kids called the Little Inferno fireplace. By setting things on fire you get money that you can spend to buy more things to throw in the fireplace. There is a subtle plot that may make you re-evaluate your actions.
Pro Minimalistic, eerie puzzles, gameplay and narration pointing out how the games we play manipulate us
Cons
Con Touch screen controls aren't great
Due to the twitch-action nature of this game, touch controls just aren't quite precise enough, and your finger can occasionally cover important information on-screen.
Con Chasing high scores can get tiring
While there are some new additional game modes in this third iteration of the series, the same "chase the high score" element is present and is still the main focus of the game. While not entirely bad in and of itself (chasing high scores), it can wear thin pretty quickly.
Con No Android TV support
With the release of the Nvidia Shield set top box as well as the Nexus Player, Android TV is becoming quite popular for TV gaming. Sadly the Android TV Store does not carry all titles available in the Google Play Store, meaning the dev has to publish it there, which Activision did not do for Geometry Wars 3.
Con No immersive mode
For such a popular game released by a very large studio, to see no immersive mode for the game is quite a disappointment. There is no reason to still see this feature missing from games two years after it's initial release in the OS.
Con Most of the time is spent waiting and not on puzzles
The game revolves around deliveries that take time to arrive to your fireplace. There are time constraints on these deliveries that force the player to wait, unless you purchase postage stamps by unlocking combo's. As such, most of the time played in the game will be in a more 'idle' situation waiting on the deliveries instead of actually using the deliveries to solve the puzzles.
Con Costs too much
Con The game is quite short
Little Inferno is a short game. On average, the main story takes a little bit over three hours to complete, while completionists need about four hours to explore everything.
Con No puzzle diversity or large number of mechanics added
The gameplay mechanics in Little Inferno stay the same: you use the fireplace in order to burn materials and create combo's. Even when unlocking newer catalogs with new materials to burn, not much changes in terms of gameplay. The puzzle hints that are provided also are quite similar, which can make the game feel rather monotonous.