When comparing Gauntlet vs Middle-earth: Shadow of War, the Slant community recommends Gauntlet for most people. In the question“What are the best Action RPG games on Steam?” Gauntlet is ranked 5th while Middle-earth: Shadow of War is ranked 32nd. The most important reason people chose Gauntlet is:
Gauntlet offers full controller support that actually works extremely well for an action RPG. This makes for a good game to play on a Steam Machine or living room gaming PC.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro You can easily play the PC game on a sofa with the included full controller support
Gauntlet offers full controller support that actually works extremely well for an action RPG. This makes for a good game to play on a Steam Machine or living room gaming PC.
Pro Bosses offer good bit of diversity to the gameplay thanks to requiring different strategy over the base gameplay
Different bosses require different tactics to defeat them. This creates a good change of pace from the regular hack and slash gameplay as differing tactics will need to be used.
Pro Good co-op options no matter if you want to play locally or online
Gauntlet has support for local and online 4 player co-op. Making for a game that works well for small groups.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Very repetitive gameplay
With a few exceptions, the gameplay and strategy is the same for the entire game. There is very little progression and very few new abilities. The game also seems to gets easier rather than harder, although the new Colosseum mode adds some challenge to the end game.
Con Locked camera
The camera is locked in a single position. This creates confusion while playing in a busy area, as the camera does not stay focused on the player’s character. While a locked camera made sense in the arcade or on home consoles, where only one screen was needed, it really doesn’t make much sense for online multiplayer.
Con Can be rather difficult
The difficulty level is way too high especially when playing with kids.
Con Requires controllers with XInput
You cannot play Gauntlet with PS controllers.
Con Wizard is complicated to use
The wizard character is complicated to use. He has nine spells that can be cast using a number of hard-to-remember button combinations. This results in very few people wanting to play as the character. For online matches, this means there are quite a few three-player games as no one wants to take the role of the fourth character: the wizard.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.