When comparing LEGO Marvel Super Heroes vs Middle-earth: Shadow of War, the Slant community recommends LEGO Marvel Super Heroes for most people. In the question“What are the best action-adventure games for PS4?” LEGO Marvel Super Heroes is ranked 17th while Middle-earth: Shadow of War is ranked 32nd. The most important reason people chose LEGO Marvel Super Heroes is:
Friends and family can play LEGO Marvel Super Heroes together, battling against hordes of enemies in the chaotic two-player co-op mode. The combat is simple and to-the-point for anyone to grasp, so there's a great time to have with all the madness on each level. Although there's no online play, this is still a great game for those looking for fun games with couch co-op.
Specs
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Pros
Pro Fun two-player couch co-op
Friends and family can play LEGO Marvel Super Heroes together, battling against hordes of enemies in the chaotic two-player co-op mode. The combat is simple and to-the-point for anyone to grasp, so there's a great time to have with all the madness on each level. Although there's no online play, this is still a great game for those looking for fun games with couch co-op.
Pro Very addictive to collect the playable characters
LEGO Marvel Super Heroes has more than 130 playable characters, such as Wolverine, Spiderman, Iron Man, Deadpool. Their abilities are varied enough that you'll keep wanting to try out new characters. This will keep you completing various missions and collecting tokens around the LEGO city. You'll have unlocked most of them before you know it only to realize how much time has passed already.
Pro Great fun for Marvel fans
LEGO Marvel Super Heroes not only uses the most popular Marvel characters, but also some of the lesser-known heroes, such as Moon Knight. It feels nice to finally see them in a video game.
Most of the Marvel characters are accurately depicted (albeit in their LEGO forms). This allows you to further immerse yourself into the crossover story on par with the ones found in the comics.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Simplistic repetitive gameplay
The gameplay hasn't changed much since LEGO Star Wars: The Video Game. It still has very simple beat-em-up style combat, having you mash the same buttons over and over, which can grow tedious after a while.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.