When comparing Mortal Kombat X vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best spectacle fighters on PS4?” Devil May Cry 4: Special Edition is ranked 1st while Mortal Kombat X is ranked 14th. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Online PvP and team PvP multiplayer
Mortal Kombat X has included online multiplayer modes where players can fight against online friends or strangers in ranked and unranked matches. there is also a team mode as well as king of the hill.
Pro Allows interacting with the environment
Mortal Kombat X features interactive environments in its stages, allowing for players to interact with their surroundings meaning every player will need to learn the stages in order to know what parts are usable against them.
Pro Each character has 3 versions that change the fighting style
For every character in the game there are three variations for each, essentially tripling the roster in game.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con In game currency purposely made more difficult to earn post release
Mortal Kombat X's difficulty for obtaining in game currency has been day one patched to be more difficult to receive in order to push players into spending more money on the game, despite just paying full price upon it's release. On top of this, most reviews for the game were done before the patch, which of course conveniently falsely represents the actual patched release version in the developers and publishers favor.
Con Steam does not properly install the full game
There is an issue when downloading and installing Mortal Kombat X on Steam where the game only installs partially and when launched never install the rest of the needed components, which are listed in the DLC section of the title. Users will have to manually go to the DLC section of the game in their Steam library install all the needed packs to get the game fully installed and working.
Con Same day release DLC
For $59.99 one would expect to get the full game, but of course in this day and age that is not the case. Those looking to have the actual full amount of release day content are looking at a $122.95 USD price tag.
Con Microtransactions to make the game easier
There are microtransactions in the game that allow for users to pay for easier to pull off fatalities. Essentially making the game now unbalanced for those that choose to pay to those that don't after already spending $59.99 on the title.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.