When comparing The Culling vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best indie games on Steam?” Factorio is ranked 5th while The Culling is ranked 92nd. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Takes a popular concept and blends it with survival games
Much like the movies The Hunger Games or Battle Royale (and a lesser extent Running Man), this game blends survival gameplay in with a game-show aspect of last man standing. While not new ideas in and of themselves, this is the first game to really capitalize on a current popular trend of similar movies and books.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Humor repeats itself too much
The bit of humor the game offers is a bit broad and is repeated too much, meaning that it is easy to get bored or tired of it pretty quick.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.