When comparing Skullduggery! vs 80 Days, the Slant community recommends 80 Days for most people. In the question“What are the best iOS games without in-app purchases?” 80 Days is ranked 6th while Skullduggery! is ranked 19th. The most important reason people chose 80 Days is:
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Specs
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Pros
Pro Local PvP multiplayer
There is a local player vs player multiplayer mode included with Skullduggery! that allows players to face off in a head to head match where players race each other to grab as much loot as possible while also finishing first.
Pro Challenging gameplay
The gameplay in Skullduggery! is challenging without being to tough, there is always a bullet time mechanic players can use that can make some of the tougher areas a little more easy. So really it can be up to the player how difficult they want the gameplay to be.
Pro Immersive mode
Skullduggery! features immersive full screen mode on all Android devices with Android 4.4+.
Pro Singular in app purchase to unlock the full title ad free
Skullduggery! is a free to play application that does have a singular in app purchase to unlock the full content of the game as well as remove advertisements.
Pro Physics based touch screen controls work great
Just like in Angry Birds, Skullduggery! uses a physics base pull back slingshot motion to control the main player, something that has worked great in the past and still works great here.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con Story is lacking from majority of game
The actual story of the title takes a bit of a back seat and is not really fleshed out while playing. Most of the backstory will only be found in the built in digital manual.
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.