When comparing Chaos Rings Ⅲ vs TinyKeep, the Slant community recommends Chaos Rings Ⅲ for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Chaos Rings Ⅲ is ranked 46th while TinyKeep is ranked 79th. The most important reason people chose Chaos Rings Ⅲ is:
Chaos Rings III has a bright color pallet and cheerful tone to the story, which keeps the game refreshing and fun, as apposed to dark and depressing (like previous titles in the series).
Specs
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Pros
Pro The games tone feels optimistic with the colorful and cheerful design
Chaos Rings III has a bright color pallet and cheerful tone to the story, which keeps the game refreshing and fun, as apposed to dark and depressing (like previous titles in the series).
Pro Fun, all-inclusive currency based gameplay that does not abuse the system by asking for real world money
The gameplay consists of many elements found in free to play titles, but with the twist that the game is fully paid upfront. There are multiple currencies, multiple characters that can be combined to upgrade as well as other Gatcha (spend currency on items in the hopes of getting rare ones) style elements. Luckily the game is fully upfront paid with no in app purchases at all meaning the balancing of the gameplay works well without worry of too much grinding.
Pro Nostalgic turn based gameplay that should be plenty familiar to anyone who has played a Square game before
In classic Square Enix fashion, the battles are random and turn based, making for a classic RPG style feel for those looking for something more similar to the type of RPGs that existed 20-30 years ago.
Pro Intuitive elemental rock, paper, and scissors battling allows for a good bit of strategy in the game
All monsters in game have some form of elemental attribute that is designed to be countered with an opposite element when battling. There are cards to be collected in game that can then be equipped to the players character in order to build a team that can hopefully in most situations counter a wide array of elemental monsters.
Pro Good game mechanics
A great story that has some real twists that will make you interested in it , and the interactive NPC's that have their own dialogue and missions as the story progresses, and the genes (great art-style) that are based from real people or mythologies and have their own description which makes collecting them even more fun.
Pro Great music
The music in some places is really good and can make you want to avoid battles and stop moving just to listen to it.
Pro Lends itself well to quick on the go sessions thanks to the streamlined Colosseum mode
There is a Battle Colosseum mode in the game that allows for quick battles against regular enemies and bosses that earn the player experience points. There is no story in this mode and it is meant as more of a quick on the go session that can still earn the player some XP that can be used in the regular story mode.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Poorly adapted for Android
The game does not properly support the 4:3 ratio as the text and graphics are cut off the screen on both sides. The game loads upside down and will not rotate to the correct orientation of volume buttons on the top of the device in landscape. There is no immersive mode support either. Overall for a $20 game the glaring lack of optimization for Android is pretty shameful for such a large company that has such a long history of making video games.
Con Chance the game could go fremium
Being that all of the freemium aspects are already built into the title it may be a worry that the game could go freemium at the drop of a hat, thus burning anyone who actually paid full price for the title.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.