Recs.
Updated
Far Cry Primal is an action-adventure first person shooter created by Ubisoft that sees the player in a world of stone age men and beasts.
The gameplay consists of the player using first person combat with melee weapons in order to advance in the game by becoming the leader of a tribe.
SpecsUpdate
Pros
Pro Recaps when starting game
Each time the game is started there will be a recap of the story progression so far of the user time spent in the game, this makes for a good way to catch up on what was accomplished last and what is next when spending any long amount of time away from the game.
Pro Humanized upgrade system
Instead of some static menu where you pick and choose what areas to upgrade skills the player need to find characters in the game, who can build and improve items for the character. This way the player is interacting with the upgrade system by taking part in finding and interacting with AI.
Pro Focuses on survival
Being that the game focuses more on animals in the wild as enemies instead of humans (like past games in the series) the player must survive when out in the wild by avoiding or fighting these creatures. An added day and night cycle adds on to this gameplay by making the animals more aggressive at night. The animals can be warned off with fire, but this means the player needs to collect animal fat in order to create torches. All of this adds up to more of a focus on survival, especially at night.
Cons
Con Barely expanded from Far Cry 4
The game has taken many aspects found in Far Cry 4 out to focus on things such as hunting and crafting, sadly the hunting and crafting mechanics are barely improved over Far Cry 4, which does speak to the level of development the game received being that even areas that the core gameplay focuses on is not really improved or expanded in any way to make for a more in-depth experience.
Con Difficult to connect to characters in the game
There is zero real language used in the game, it is all made up, which makes it difficult to connect to any character in the game since nothing is spoken that anyone can understand. This may have been to save money on voice actors, but no matter the reason it does detract from the story of the game and connecting to it.