When comparing Sleeping Dogs: Definitive Edition vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best open world games for PS4?” Middle-earth: Shadow of War is ranked 20th while Sleeping Dogs: Definitive Edition is ranked 42nd. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Great story that deals with plenty of gray moral issues
The story in Sleeping Dogs is done well, touching on some very human issues. Playing as Wei Shen, an undercover cop, you pretend to join certain gangs in Hong Kong in order to spy on their operations. You're technically not supposed to care about the members of the gangs, but Wei ends up growing close to them, genuinely wanting to help them and be a part of their lives. This conflicts with his role as a police officer, causing him to play both sides while he figures out his priorities and who he's really loyal to. It's an intriguing dynamic that lets you get into Wei's head and his emotions.
Pro Well-implemented hand-to-hand combat with cool environmental finishing moves
The hand-to-hand fighting system is rock-solid with some neat finishers you can pull off. Punches and kicks are snappy and responsive, with a good amount of weight behind your button presses to really make you feel involved in every fight. You can grab opponents and maneuver them however you want, mainly with guiding them over to the nearest shutter cage, window, the edge of a rooftop on a high building, and so on.
Finishing your enemies off with these environmental finishers is tons of fun: you can throw them off a building, ram their head into glass, or slam down a shutter over their heads. It's a brutal spectacle that makes the combat here stand out from other games.
Pro Really good open world set in Hong Kong
The open world setting is great. Modern-day Hong Kong is pretty unique for a video game, and thankfully it's a true-to-life recreation of what the metropolis looks like. There's a perfect mix of traditional temples, for example, with taller, Western-style glass buildings that you'd find downtown. You can go just about anywhere, whether it's on foot or taking a car for a spin down the roads and highways, with plenty of side quests and mini-objectives to find and complete. It's a good-looking world that's designed well and filled with a good amount of content.
Pro The Definitive Edition has all of the DLC included in one package
Sleeping Dogs: Definitive Edition comes with everything added to the original game. This is pretty good for new players who have yet to experience Sleeping Dogs at all, or maybe for someone who played the original game years ago and didn't want to buy the DLC.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Feels too similar to other sandbox open world games
If you've played a bunch of other open world games in a modern city, then Sleeping Dogs will probably feel too familiar to you. This is fine if you really enjoy these types of games and you're looking for something similar. For anyone else who wants something fresh from the genre, the samey gameplay mechanics, tons of icons dotting the map, and mission structures may end up boring you instead. If you're feeling burnt out from these types of games, you may want to steer clear of this one.
Con Unpolished
There are a lot of strange quirks about the game that make it feel and look janky. Controls aren't particularly seamless, with Wei's walking and running animations looking off, and driving animations feeling too loose and unrealistic. Even with the polished graphics for the Definitive Edition, they still look low-effort and low-budget, a lot like the rest of the game. One thing here and there isn't too bad, but adding them all up, they can end up as a bunch of distractions.
Con Not worth it if you already played the original Sleeping Dogs
Aside from the added DLC, there isn't much of an incentive to pick this up if you played the regular Sleeping Dogs. The graphical upgrades are okay, but might not be worth shelling out the extra money.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.