When comparing Journey vs Devil May Cry 4: Special Edition, the Slant community recommends Journey for most people. In the question“What are the best PS4 (PlayStation 4) games?” Journey is ranked 7th while Devil May Cry 4: Special Edition is ranked 51st. The most important reason people chose Journey is:
Wherever you look you'll find something beautiful to look at. This can be the obstructed sun shining down on an endless desert, creating a very calming scene. It can be the very detailed and massive ruins that sometimes look mysterious and sometimes imposing. It can be the sand beautifully shifting between your character's legs as it walks. It can even be your character's red robe and scarf fluttering in the wind as you glide across the desert. Everything in Journey looks so nice you just want to keep seeing more.
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Pros
Pro Beautiful visuals
Wherever you look you'll find something beautiful to look at. This can be the obstructed sun shining down on an endless desert, creating a very calming scene. It can be the very detailed and massive ruins that sometimes look mysterious and sometimes imposing. It can be the sand beautifully shifting between your character's legs as it walks. It can even be your character's red robe and scarf fluttering in the wind as you glide across the desert. Everything in Journey looks so nice you just want to keep seeing more.
Pro Simple but really enjoyable gameplay
Journey doesn't have any difficult mechanics, any explicit story, or even an interface. You simply run, jump, and glide through the desert, trying to reach a snowy mountain in the distance. Along the way you'll find items, enemies, and even companions, but there never are any interruptions. It all flows so nicely, it feels like you're going gently down the stream.
Pro Emotional soundtrack
You can really feel the effort and care that went into creating the soundtrack. From the relaxing flute as you trot along the desert. The heartfelt cello solo as you slide through the ruins of an ancient civilization. To the dramatic piece performed by an entire orchestra as you fall into an abyss. The soundtrack helps you feel the right emotions at the right moments, making Journey an unforgettable experience.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Incredibly short
Journey is one of the shortest games ever made, clocking in just over two hours of gameplay. The ending credits will roll right as you're getting into it, leaving you unsatisfied. This may cause you to immediately replay it but it will never feel the same as your first playthrough.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.