When comparing Buildbox vs Jenkins, the Slant community recommends Jenkins for most people. In the question“What are the best open source continuous integration tools?” Jenkins is ranked 1st while Buildbox is ranked 5th. The most important reason people chose Jenkins is:
Jenkins is a free and open source continuous integration tool, while its source code is hosted on [GitHub](https://github.com/jenkinsci/jenkins/).
Ranked in these QuestionsQuestion Ranking
Pro Drag - and - drop editor
Drag - and - drop editor without writing any line of code.
Pro Easy to learn
Buildbox is a drag and drop engine, making it easy for beginners to pick up. There are many tutorials available to help get you started.
Pro Has many game templates
Buildbox has 20+ different game templates including templates for platformers, racing games and Flappy Bird clones.
Pro Built-in support for ads
You can add banner and interstitial ads from multiple ad networks, including AdMob, RevMob, Facebook. They can work with Amazon's, Microsoft's, Google's and Apple's app stores.
Pro Develop once publish everywhere
Pro Free and open source
Jenkins is a free and open source continuous integration tool, while its source code is hosted on GitHub.
Pro Safe to store key environment variables
Self-hosting provides a safe location to store key environment variables since it is the user who is in charge of the server and environment where Jenkins is hosted.
Pro Highly customizable
Even though Jenkins is pretty functional and useful out of the box, there's a large plugin ecosystem from which the user can choose plugins to integrate into their Jenkins build. This is needed for when the user wants to extend any of the tool's features.
Pro A lot of resources and tutorials available
Jenkins has been in development since 2004 and is one of the most popular tools of its kind. This means that its technology is very mature and there is a lot of documentation and resources available for it.
Pro Multiple version control systems supported
Supports the most popular version control systems out of the box: SVN, Mercurial, and Git.
The distributed builds in Jenkins work effectively, thanks to the Master and Slave capabilities.
Pro Stable release line for users who want less changes
This is called the Jenkins Long-Term Support (LTS) version and helps to provide the most stable and assuring version of the Jenkins CI possible. Every 3 months, a version (which has been deemed the most reliable by the community) is chosen. After this, its branched, well-tested features are added (if they are missing), it is tested with the new features, bug fixes are then carried out if necessary, and from there it is released as the official Jenkins LTS version.
Pro User can source control their chain of automation
Starting with Jenkins 2.0, the pipeline capability, which has been available as a plugin before this version, has been built into Jenkins itself. This allows developers to describe their chain of automation in text form, which can be version controlled and put alongside the source tree.
Pro Quantity of available Plugins
For most operations we need not reinvent the wheel, there are plugins already existing.
Pro Easy to get up and running
A Jenkins install is very simple and the user can have the service up and running within minutes. To install Jenkins, the command
java -jar jenkins.war is all that is needed - nothing more.
Pro Cross-platform build support
Being a Java application it can be installed under any OS: Windows, Linux, and macOS. On the other hand, JNLP slaves also enriches the cross-platform build support for its agents.
Pro Awards and recognition
Including InfoWorld Bossie Award (Best of Open Source Software Award) in 2011, and Received Geek Choice Award in 2014.
Pro Encryption of secrets
Thanks to JENKINS Credentials and Plugin.
Pro Multiple test environments for different runtime versions
They can be added easily under your Global Configuration.
Con Incredibly Expensive
At $1000/yr, or $99/mo, it is probably the least accessible piece of game development software in regards to price.
Con Very expensive
Buildbox has a 15-day trial version, after that a $2675 license to use it must be bought.
Con Not very powerful
You will be limited to using templates to build games.
Con You are restricted by it's limitations
For example, you can only make certain kind of games.
Con Stability Issues
The software has stability issues on Windows, with the preview window causing program crashes when simple functionality is added.
Con Poor quality plug-ins that are difficult to combine
There have been several complaints by users regarding the quality of the plug-ins found in Jenkins' official plugin repo. A lot of plugins found in the default plugin directory are no longer actively maintained and as a result, they may be incompatible with later versions of Jenkins or other plugins.
Con High overhead
Unlike some of the simple and hosted alternatives, users need to host and setup Jenkins by themselves. This results in both a high initial setup time, as well as time sunk into maintenance over a project's duration.
Con Unstable and lack of plugin integration QA process
Jenkins without plugins is almost useless. All plugins are treated equal and published almost right away.
Because there is no process for testing Jenkins' integration, the overall Jenkins experience is not that great. Furthermore, Jenkins' core and plugins are released on a regular basis, all requiring instant restarts, meaning that updates appear more than once a day!