When comparing Python vs C#, the Slant community recommends Python for most people. In the question“What is the best programming language to learn first?” Python is ranked 1st while C# is ranked 7th. The most important reason people chose Python is:
Python's popularity and beginner friendliness has led to a wealth of tutorials and example code on the internet. This means that when beginners have questions, they're very likely to be able to find an answer on their own just by searching. This is an advantage over some languages that are not as popular or covered as in-depth by its users.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Lots of tutorials
Python's popularity and beginner friendliness has led to a wealth of tutorials and example code on the internet. This means that when beginners have questions, they're very likely to be able to find an answer on their own just by searching. This is an advantage over some languages that are not as popular or covered as in-depth by its users.
Pro Active and helpful community
Python has an active and helpful community, such as the comp.lang.python Google Groups, StackOverflow, reddit, etc.
Pro Easy to get started
On top of the wealth of tutorials and documentation, and the fact that it ships with a sizeable standard library, Python also ships with both an IDE (Integrated Development Environment: A graphical environment for editing running and debugging your code); as well as a text-based live interpreter. Both help users to get started trying out code immediately, and give users immediate feedback that aids learning.
Pro Comes with extensive libraries
Python ships with a large standard library, including modules for everything from writing graphical applications, running servers, and doing unit testing. This means that beginners won't need to spend time searching for tools and libraries just to get started on their projects.
Pro Can be used in many domains
Python can be used across virtually all domains: scientific, network, games, graphics, animation, web development, machine learning, and data science.
Pro Clear syntax
Python's syntax is very clear and readable, making it excellent for beginners. The lack of extra characters like semicolons and curly braces reduces distractions, letting beginners focus on the meaning of the code. Significant whitespace also means that all code is properly and consistently indented.
The language also uses natural english words such as 'and' and 'or', meaning that beginners need to learn fewer obscure symbols. On top of this, Python's dynamic type system means that code isn't cluttered with type information, which would further distract beginners from what the code is doing.
Pro Cross-platform
Installs and works on every major operating systems if not already installed by default (Linux, macOS).
Pro Has many libraries for scientific computing, data mining and machine learning
Python is commonly used in data science and has many libraries for scientific computing, such as numpy, pandas, matplotlib, etc.
Pro Good documentation
The Python community has put a lot of work into creating excellent documentation filled with plain english describing functionality. Contrast this with other languages, such as Java, where documentation often contains a dry enumeration of the API.
As a random example, consider GUI toolkit documentation - the tkinter documentation reads almost like a blog article, answering questions such as 'How do I...', whereas Java's Swing documentation contains dry descriptions that effectively reiterate the implementation code. On top of this, most functions contain 'Doc Strings', which mean that documentation is often immediately available, without even the need to search the internet.
Pro Very similar to pseudo-code
When learning Computer Science concepts such as algorithms and data structures, many texts use pseudo-code. Having a language such as Python whose syntax is very similar to pseudo-code is an obvious advantage that makes learning easier.
Pro It's really simple
It's very simple for understanding how programming works. If you don't like programming in Python, you probably won't like programming. It is a good way to find out with little investment. If you like, it is a great language. I wouldn't look for a language that has everything you eventually need to know in programming, such as static typing, in my first language. It should be easy to learn. You can pick up the hard stuff later if you tackle C or C++ or assembler. It will make learning them much easier. If you start with them, you might quit programming due to the difficulty of learning.
Pro Easy to find jobs
Python's popularity also means that it's commonly in use in production at many companies - it's even one of the primary languages in use at Google. Furthermore, as a concise scripting language, it's very commonly used for smaller tasks, as an alternative to shell scripts.
Python was also designed to make it easy to interface with other languages such as C, and so it is often used as 'glue code' between components written in other languages.
Pro Advanced community projects
There are outstanding projects being actively developed in Python. Projects such as the following to name a random four:
- Django: a high-level Python Web framework that encourages rapid development and clean, pragmatic design.
- iPython: a rich architecture for interactive computing with shells, a notebook and which is embeddable as well as wrapping and able to wrap libraries written in other languages.
- Mercurial: a free, distributed source control management tool. It efficiently handles projects of any size and offers an easy and intuitive interface.
- PyPy: a fast, compliant alternative implementation of the Python language (2.7.3 and 3.2.3) with several advantages and distinct features including a Just-in-Time compiler for speed, reduced memory use, sandboxing, micro-threads for massive concurrency, ...
When you move on from being a learner you can still stay with Python for those advanced tasks.
Pro Supports various programming paradigms
Python supports three 'styles' of programming:
- Procedural programming.
- Object orientated programming.
- Functional programming.
All three styles can be seamlessly interchanged and can be learnt in harmony in Python rather than being forced into one point of view, which is helpful for easing confusion over the debate amongst programmers over which programming paradigm is best, as developers will get the chance to try all of them.
Pro Good introduction to data structures
Python's built-in support and syntax for common collections such as lists, dictionaries, and sets, as well as supporting features like list comprehensions, foreach loops, map, filter, and others, makes their use much easier to get into for beginners. Python's support for Object Orient Programming, but with dynamic typing, also makes the topic of Data Structures much more accessible, as it takes the focus off of more tedious aspects, such as type casting and explicitly defined interfaces.
Python's convention of only hiding methods through prefacing them with underscores further takes the focus off of details such as Access Modifiers common in languages such as Java and C++, allowing beginners to focus on the core concepts, without much worry for language specific implementation details.
Pro One right way to do things
One of the Guiding Principles of Python is that there should be only one obvious way to do things. This is helpful for beginners because it means that there is likely a best answer for questions about how things should be done.
Pro Easy to learn, More to Go
It is very easy to learn and it has community support and many categories available.
Pro Mobile versions
Mobile versions are available but can be difficult to find. Examples for android are pydroid and qpython
Pro Interpreters for JS, Microtontrollers, .Net , Java & others
Python is not limited to just be cross platform. It goes far beyond all high level languages since it can run on top of several other frameworks & architectures :
Examples of interpreters:
- Standard (PC Win/Lin/Mac, ARM, Raspberry, Smartphones): CPython usually, but some more specialized for smartphones: Kyvi, QPython, ...
- Web Browser JS : Brython, PyJS,
- .Net : IronPython
- Java: Jython
- Microcontrollers with WiFi like ESP8266 or ESP32: MicroPython
- Can be statically compiled (instead of interpreted) with Cython. (Do not mix up with cPython)
With python, you're sure your code can run (almost) everywhere, from 2€ computers to the most expensives.
So, for instance, with Jython you can access the Java libraries with Python language.
Pro Static typing via mypy
Python's syntax supports optional type annotations for use with a third-party static type checker, which can catch a certain class of bugs at compile time. This also makes it easier for beginners to gradually transition to statically typed languages instead of wrestling with the compiler from the start.
Pro Has features of both high and low level language
It is somewhere between C and Java.
Pro Best chances of earning most money
According to Quartz, Python programming skills on average earn $100,000 per year. Closely followed by Java, C++, JavaScript, C, and R with $90,000 per year and above.
Pro Easy for new users and experienced programmers
(If you can get over whitespace formatting)
Pro Import Turtle
Do something visually interesting in minutes by using the turtle standard library package.
Turtle graphics is a popular way for introducing programming to kids. It was part of the original Logo programming language developed by Wally Feurzig and Seymour Papert in 1966.
Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an import turtle, give it the command turtle.forward(15), and it moves (on-screen!) 15 pixels in the direction it is facing, drawing a line as it moves. Give it the command turtle.right(25), and it rotates in-place 25 degrees clockwise.
Turtle can draw intricate shapes using programs that repeat simple moves.
from turtle import *
color('red', 'yellow')
begin_fill()
while True:
forward(200)
left(170)
if abs(pos()) < 1:
break
end_fill()
done()
Pro Includes pygame library
Want to start game development? No problem! Using pygame open-source library you can fast begin creating games without worrying about pointers or undefined behaviors which they exists in C/C++.
Pro .NET is a great toolbox
C# runs on top of the .NET framework, which provides many libraries containing classes used for common tasks such as connecting to the Internet, displaying a window or editing files. Unlike many other languages, you don't have to pick between a handful of libraries for every small task you want to do.

Pro Incredibly Well-Engineered Language
Where other languages invoke the feeling of being a product of organic growth over time, C# just feels like an incredibly well-designed language where everything has its purpose and almost nothing is non-essential.
Pro Awesome IDE for Windows
On Windows, Visual Studio is the recommended C# IDE. It provides a very flexible GUI that you can rearrange the way you want and many useful features such as refactorings (rename a variable, extract some code into a method, ...) and code formatting (you can pick exactly how you want the code to be formatted).
Visual Studio also highlights your errors when you compile, making your debug sessions more efficient since you don't have to run the code to see the mistakes. There's also a powerful debugger that allows you to execute the code step-by-step and even change what part of the code will be executed next. In addition to giving you all the line-by-line information you'll need in a hassle-free manner, Visual Studio has stuff you can click on in the errors window that will take you to the documentation for that error, saving you several minutes of web searching.
In addition to all of this, Visual Studio has an intuitive, intelligent, and helpful graphical user interface designer that generates code for you (the best of WYSIWYG, in my opinion), which is helpful for new programmers. Being able to create a fantastic-looking UI with one's mouse and then optionally tweak with code helps make programming fun for beginner developers.
Visual Studio also has the best code completion --Intellisense is every bit as intelligent as the name says it is. It, as well as VS's parameter hinting, is context-, type-, user-, and position-sensitive, and displays relevant completions in a perfectly convenient yet understandable order. This feature allows a new programmer to answer the questions "What does this do?" and "How do I use it?" right then and there rather than having to switch to a browser to read through extensive documentation. This allows the programmer to satisfy their curiosity before it is snuffed out by several minutes of struggling through exhaustive documentation.
And for the more adventurous and text-ready developer, Microsoft does the best job of ensuring that everything, from interfaces and wildcard types down to Console.WriteLine("") and the + operator, is well-documented and easy to understand, with relevant and well-explained usage examples that manage to be bite-size yet complete, simple yet truly helpful. The reference site is easy to navigate, well-organized, clean and uncluttered, up-to-date, and fresh and enjoyable to look at, and every page is well-written with consideration for readers who are not C# experts yet want to read about changing the console background color.
The best part? It's free! Visual C# Express contains all of the features described above, at zero cost. If you are a student, you can probably get Visual Studio Professional from your university, which also includes tools for unit testing and supports plugins.

Pro Supports some functional features
C# is primarily object-oriented, but it also supports some features typically found in functional languages such as lambdas, delegates and anonymous classes. Methods can be treated like any other object, and the Linq query system operates on monads with lazy evaluation (though it hides this with a lot of syntactic sugar).
You don't need to use these features to code in C#, though, so you can start with OOP and then learn about them.
Pro Great introduction to object-oriented programming
Object-oriented programming is the most widely-used paradigm. C# offers support for common OOP features such as classes, methods and fields, plus some features not found in competing languages like properties, events and static classes.
C# code is much more readable thanks to the syntactic sugar it offers. You can truly concentrate on your code, not on the way it's implemented.
Pro Best language for Windows programs
C# is clearly the best choice for Windows programs. The .NET framework contains everything you need to build great-looking apps, without having to learn the confusing Win32 API or download a ton of external libraries. C# can also be used to build Windows 8's "modern" apps.
Pro Very high demand in the industry
C#'s been around for just the right amount of time, is regularly updated with useful additions, is versatile, easy to write & read, & has excellent tooling support. This means it is a top choice for many organizations & will remain so for the foreseeable future.
Pro Can mix high and low level programming
You can code at the high level without worrying about pointers and memory management, but if you so choose you can switch to lower level programming with direct memory management and pointer manipulation (though you need to compile to specifically allow this).
Pro Awesome IDE for cross-platform development
Visual studio has embraced cross platform development over the past 3 years. With Visual Studio Code, you now have a light, and quick IDE variant available for free as well.
Pro With ASP CORE a good language to learn
With CORE you are no longer just limited to Windows, so a language worth learning.
Pro Supported on many platforms
C# can be used for Windows apps, Linux apps, OS X apps, Windows 8 "modern" apps, websites, games, iPhone apps, Android apps, Windows Phone apps, and more.
If you want to create a cross-platform application, you can share most of the code and write one GUI for each platform.
Pro .NET truly universal
With .NET core it is a truly universal programming language which support desktop apps (Windows), Mobile apps (Xamarin), Web Apps (ASP.Core MVC). Also is perfectly fit to serverless programming for micro services. Soon it will be also support Web assembly (Blazor).
Pro Great language for Unity game engine
Unity provides a selection of programming languages depending on preference or knowledge - C#, JS, Boo and UnityScript. C# is arguably the most powerful with better syntax and stronger language structure. It allows using script files without attaching them to any game object (classes, methods inside unattached scripts that can be used at any time). There are more tutorials and information for C# than UnityScript and Visual Studio can be used to code for unity in C#. Additionally, learning C# allows using it outside of Unity as well unlike UnityScript.
Cons
Con Not good for mobile development
You can use frameworks like Kivy, but if your ultimate goal is to write mobile apps Python may not be the best first choice.
Con Inelegant and messy language design
The first impression given by well-chosen Python sample code is quite attractive. However, very soon a lack of unifying philosophy / theory behind the language starts to show more and more. This includes issues with OOP such as lack of consistency in the use of object methods vs. functions (e.g., is it x.sort() or sorted(x), or both for lists?), made worse by too many functions in global name space. Method names via mangling and the init(self) look and feel like features just bolted on an existing simpler language.

Con Language fragmentation (this is finally starting to go away)
A large subset of the Python community still uses / relies upon Python 2, which is considered a legacy implementation by the Python authors. Some libraries still have varying degrees of support depending on which version of Python you use. There are syntactical differences between the versions.
Con Worst language design ever
Instead of sticking to a certain paradigm, the original writer of the language couldn't make up his mind, and took something from everywhere, but messing it up as he went by. This is possibly one of the worst balanced languages ever. People who pollute their mind with Python and think it's the next best thing after sliced bread, will have to un-learn a lot of garbage 'pythonesque' habits to actually learn how to program. It's not because the academic world uses it a lot, that it's a good language. It says something about the inability of the academic world to write decent code, actually.
Con Hard to debug other people's code
As the structure of Python code is based on conventions many developers are not following them and so it is difficult to follow/extract the design of not trivial application from the code. While this is a con, I see it in other languages as well. It seems to depend on the programmer. Most people don't learn conventions first, they just start programming. Unless you work for someone who insists you follow the conventions, you will probably go with what you like. You might never look at the conventions.
Con Multi-threading can introduce unwanted complexity
Although the principals of multi-threading in Python are good, the simplicity can be deceptive and multi-threaded applications are not always easy to create when multiple additional factors are accounted for. Multi-thread processes have to be explicitly created manually.
Con The process of shipping/distributing software is reatively complicated
Once you have you program the process of having a way to send it to others to use is fragile and fragmented. Python is still looking for the right solution for this with still differences in opinion. These differences are a huge counter to Python's mantra of "There should be one-- and preferably only one --obvious way to do it."
Con Limited support for functional programming
While Python imports some very useful and elegant bits and pieces from FP (such as list comprehensions, higher-order functions such as map and filter), the language's support for FP falls short of the expectations raised by included features. For example, no tail call optimisation or proper lambdas. Referential transparency can be destroyed in unexpected ways even when it seems to be guaranteed. Function composition is not built into the core language. Etc.
Con Unflexible userbase
You will be expected to rigidly stick to the coding practices and to do everything by-the-numbers. One of the most common complaints I heard from people who left Plone, which is Python based, to Drupal, which is PHP based, is the community is more like a frat house than a community. If you look for help, make sure you follow the rules of whatever type of group you are requesting help from.
Con Too opinionated for a general-purpose programming language
While it's a good language to learn and use after you have mastered a couple of other less rigid programming languages, it's definitely not good for first-time learners. Both the language itself and its community have made it quite clear that you should do everything the "Pythonic way" to get the best results, that it feels more like an opinionated framework instead of a general-purpose programming language, which means if you are a first-time learner and getting too "tuned" to the "Pythonic way" it will be much harder for you to learn other less-opinionated languages compared to the other way around. Like any programming languages and/or frameworks, I'd recommend first-time learners to learn less opinionated ones first to open up your mind, then learn some of the more opinionated ones to increase productivity for specific fields of works.
After all, programming languages are just some utilities for the human mind to interface with the computers, and there are more suitable tools for different tasks, and you should master the "Pythonic way" (after you already have adequate experience in computer programming) instead of locking your mind too close to the "Pythonic way" as a first-time learner.
Con Abstraction to the point of hinderance
Python is abstracted far enough that if it's your first language, it will be harder to pick up lower level languages later versus going the other direction.
Con Does not teach you about data types
Since Python is a dynamically typed language, you don't have to learn about data types if you start using Python as your first language. Data types being one of the most important concepts in programming. This also will cause trouble in the long run when you will have to (inevitably) learn and work with a statically typed language because you will be forced to learn the type system from scratch.
Con Might not be very future-proof
Lots of features that will probably be crucial as time goes (good support for parallelism for example) are missing or are not that well-supported in Python. Since 2.x and 3.x still exist, be prepared to switch if something makes 3.x take off in the future.

Con Significant whitespace
While proper formatting is essential for any programmer, beginners often have trouble understanding the need and lack the discipline to do it. Add to that all those editors that randomly convert N spaces (usually 8) to tabs and you get an instant disaster. You may need to find yourself an editor/IDE you like and carry it with you on a thumb drive, which isn't a bad idea anyway.
Con It is best suited for scripting, but so are many other languages
i.e. running js as a script in a node is trivial. Even languages that were not meant to run as a script are easy to use as a scripting language with just a .sh file.
Con Version Confusion with V2.x and V3.x
Con Bad for games
Python has a lot of frameworks like pygame, but exporting the game is hard and building files like .exe gets very large and have a bad performance on bad computers.
Con Not a serious coding language
If you consider it your first language, better pick Julia!
Con Fails in comparison to Nim
Everywhere that counts, Nim is superior, according their people. Nim should be standing where Python is. It is only cruel fate and the maneuvers of the cabal that Nim is not standing over Python in victory.
Con Multi-threaded programs are too slow
Because of the GIL, multi-threaded programs run too slow, in an already slow interpreted language.
Con Moving large blocks of code in whitespace sensitive languages is scary
Quoting inventor of the V language: "V's syntax is cleaner with fewer rules. Lack of significant whitespace improves readability and maintainability of large code bases and makes generating code much easier. From my experience of working with a huge Python code base, moving large blocks of code in whitespace sensitive languages is scary."

Con Assignment
Heavily relies on assignment, with no distinction between defining the variable and assigning the value. This makes it necessary to introduce rather complex environmental model of computation.

Con Older versions lacks standard-library support for immutable data structures

Con Complex syntax
Too many syntactic constructs to learn before it becomes usable.
Con .NET is a mess
Continual drama with standards, updates, Microsoft, and being really cross-platform.
Con Excessively class based OOP oriented
Limits users into overly using awkward paradigm and creating another kind of spaghetti code.
Con A pale imitation of Java
C# is a Java-like language, but Microsoft failed to imitate Java's consistency. For instance, C# has types that cannot be passed by address (e.g. DateTime), forcing the developer to use ugly workarounds.
Con Too easy to write multithreading apps that are buggy
Many web frameworks or GUI libraries will push novice users to writing multithreaded code, which leads to frustrating race condition bugs.
Other languages with multithreading push users towards safe constructs, like passing messages and immutable or synchronized containers. But in C# the data structures aren't synchronized by default, and it's too easy to just set a field and observe the result from another thread (until you compile with Release, and now you have a heisenbug).
Con Often-used products in most C# development environments get expensive
The majority of the C# development community uses Microsoft products which are not all free and open-source. As you get into the enterprise level of some of these products and subscriptions, the expense is multiple factors of 10 greater.
While you can use a fully open-source and free C# environment, the community around that is much smaller. While this can be said for other languages as well, the majority of C# falls into the for-pay Microsoft realm.
Con Popularly used on Visual Studio (proprietary)
Most people learn and depend on Visual Studio (proprietary) to write C#. The result is people learn how to use an IDE and not the concepts or fundamentals of good programming. However, you don't need VS to develop in C#, all you need is the dotnet CLI and a text editor that supports OmniSharp like VSCodium, Vim and Emacs.
Con Large Library and eco system makes it unsuitable for beginers
yes, all the information about the .net framework is in one place, but it is so extense that it introduces a steep learning curve for newcomers to the field of programming languages.
