When comparing Smalltalk vs Haxe, the Slant community recommends Smalltalk for most people. In the question“What is the best programming language to learn first?” Smalltalk is ranked 15th while Haxe is ranked 32nd. The most important reason people chose Smalltalk is:
You can modify the system as it's running. You're "swimming with the fish", instead of probing a black box by remote control.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Environment of live objects
You can modify the system as it's running. You're "swimming with the fish", instead of probing a black box by remote control.
Pro Easy to learn and experiment
Pro Inspector makes objects transparent
Programmers must make detailed mental models of the system they are developing. Bugs usually happen when the mental model does not match the actual system. This is one of the greatest difficulties beginners have because most systems are so opaque. It takes a lot of effort to see what's really going on. But in Smalltalk this is much easier, thanks to the powerful tools included in the environment, like the object inspector.
Pro Superb Integrated Development Environment (IDE)
All tools (Inspector, Browser, Debugger etc.) are written in Smalltalk and are live objects in the environment. All sources are present, so that the tools can easily be studied, changed and experimented with.
The same goes for the other components like the compiler, OS-Integration etc.
Pro Pure and easy object orientation
Smalltalk is one of few languages that are purely object oriented. This provides a solid and easy to understand base on which to learn object oriented programming, the most popular approach to programming.
Pro Elegant syntax fits on a postcard
The syntax was designed to be easy enough for children to learn. Beginners can learn the language rules very quickly and then focus on programming without fighting the syntax at the same time. Things that have to be baked into the grammar in other languages are simple message sends with block arguments in Smalltalk. Expressions have only three precedence levels to worry about.
Pro Agile "interactive" test-driven development
Smalltalk had the original (and still the best) unit test system that inspired it in many other languages (like Java's JUnit). Working with interactive live objects in Smalltalk style TDD makes it easy to teach and learn TDD.
Pro Powerful integrated debugger
You can edit code and swap it in while the program is still running after an exception has already been signaled, or restart from anywhere in the call stack. You can inspect and modify the state of any object. Some Smalltalkers write unit tests and then program exclusively in the debugger.
Pro Internal source code and documentation
You can explore how everything works easily.
Pro Incremental compilation
Smalltalk provides an extremely fast code-compile-run-debug cycle. You don't have to stop and reset the world to tweak your program, since you can compile one method at a time while the environment is still running. This is great for beginners to experiment and prototype ideas.
Pro Inspired many other languages' object systems
Pro Open source
MIT licensed implementations Pharo, Squeak, Cuis & Dolphin
and GPL licensed GnuSmalltalk.
Pro Save and restore virtual machine image
A Smalltalk environment can save the state of a running program and later restore and resume execution. This includes the internal state of live objects, multiple thread stacks, and debugging sessions, making it easier for beginners to take the exact problem to an expert for assistance.
Pro Language uniformity
This leads to a very simple programming model (pure OO) that is still very powerful. A lot of stuff that is hard to implement in other languages is easier in Smalltalk.
Pro Graphical user interface
Beginners are usually stuck making command-line applications in other languages, because GUIs are too hard. Smalltalk GUIs are easy enough to start with.
Pro First-class functions with lexical closures
Also known as "blocks". These objects contain reusable snippets of code and as first-class objects they can be passed as arguments to other methods or blocks and also returned from them. "lexical closures" mean they retain access to the variables in the lexical environment they were written in, that is, in the surrounding code.
Pro It invented a lot of stuff
Smalltalk is the inventor of Just-in-Time compilation and the MVC concept, refactoring through their so-called refactoring browser and it was also one of the first adopters of a language virtual machine, closures, live programming, test driven development, an IDE and the development of GUI`s.
Pro As a first language, almost forces you to learn OO design
Hybrid languages (e.g., Java, C#, C++) make it easy to slip into procedural thinking. Smalltalk's pure OO approach makes it hard not to think in object-oriented terms. In addition, since the entire IDE and runtime components are there in the image for you to browse, you have plenty of examples of good OO design to learn from.
Pro Provides a functional way to interact with objects
Many languages today use object orientation, while the most of them stock on the half way in that perspective.
Smalltalk sees literally everything as an object and this includes things like the classes and primitive data types. There is are zero control structures such as selection and iteration, since all is done by sending messages to objects.
It use a lot of concepts from Lisp in order to provide a nice experience for this pure kind of object orientation.
It provides immutable data structures, closures, anonymous functions and higher order functions, while all those functions are objects. This is what makes Smalltalk so simple, elegant, and easy.
All this counts for Pharo, while other implementations as Amber are probably feature complete to it.
Pro Compiles to multiple platforms and languages
Haxe allows you to develop for Web, iOS, Android, Blackberry, Windows, OSX, Linux and others, all at once, without the need to switch languages and maintain separate code bases.
This is possible because Haxe can compile to JavaScript, ActionScript, Flash AVM bytecode, C++, Neko, PHP, C# (.NET) and Java.
Support for even more platforms and languages is under development.
Pro Powerfully expressive but easy to learn
The language was designed to be very expressive with the smallest possible amount of syntactic sugar. There are actually fewer keywords than other languages with similar power.
Pro Extremely fast compilation
Haxe can easily compile over 100,000 lines of code to JS in seconds on a mid-spec computer.
Pro Similar to JavaScript and ActionScript 3
The language is very easy to learn for those with background in JavaScript or ActionScript 3.
Pro Large library support. From servers to games.
Haxelib (common library repo) and other sources contain large codebases for anything from cryptography to communications. A lot of these are fully cross platform and work with the JavaScript target.
The JavaScript target can be used for everything from node.js server applications (with code completion) to games using either the Flash-like OpenFL library or direct canvas or WebGL programming.
Pro Established project
Haxe has been around for more than 10 years (since 2005) and whilst not the most popular project, has had continuous growth.
Highly unlikely to disappear or for support to stop.
Pro Friendly community
Friendly community
Pro Pick up errors at compile time
One big advantage over pure javascript, (or some other languages listed here) is that Haxe will pick up a whole range of errors when you compile, saving you the pain of having to try and debug them later. This includes everything from syntax errors ("Unexpected ;") to type errors ("Class user has no field username. Suggestion: username").
Pro First class code completion
Code completion is built into the compiler and available to the IDE allowing for much smarter code completion that can actually parse and understand the syntax tree.
Pro Small, readable output
The output that is generated can be trimmed using "dead code elimination" to only include those functions and libraries that are strictly necessary. All code is very readable with only minimal extras for specific functionality.
Small output is good for frontend development as file size is a major concern.
Pro Powerful type inference with strong typing
After a type is inferred from its context, it cannot be changed to a new type, and type safety is done at compile time so it stays safe without the extra maintenance required for static typing.
Pro Syntactic macros
Syntactic macros allow you to extend compiler features at the syntax tree step. Macros come into play after code is parsed into the abstract syntax tree, and macros allow you to transform it before the rest of the compilation completes.
This provides for immense power, while at the same time scoping the extensibility at a level that is powerful, but well constrained.
Pro Code reuse server side and client side
You can use the same classes on the server as you do on the client where applicable. This saves a lot of time.
Pro Ability to use existing JS libraries
Haxe has the ability to use "externs". These are haxe files which describe the usage of existing JS libraries. Get code completion and compile-time-checking for everything from jQuery to Node.js.
Even without externs, native JS code can still be used through untyped code.
Pro Can create complex applications without needing webpack, npm or other crutches
Haxe has the power and expression to not need the npm dependancy hell that is common in js and typescript, bit it's still simple.
Pro Algebraic data types and pattern matching.
Pro Offload execution to the server with remoting
Using a remoting proxy you can get type safe server to client communications, allowing for remote method execution on the server as if they were part of the client side code.
Pro Package management like Java
Package tree is just directory tree, it's wonderful!
Pro Builtin conditional compilation support
Haxe supports conditional compilation, so depending on compiler flags Haxe will include or exlcude sections of your code. Making it easy to have debug and release builds.
Pro Abstract enums allow constants with exhaustiveness check
You can define constants in an abstract enum and when used in a switch/case statement Haxe checks for exhaustiveness, making sure every constant is covered - with no runtime implication.
Pro Type safety for exísting JS libraries
Haxe compiler will check types when using externs for existing libraries.
Pro Available in NPM
Pro Ability to skip type checking when calling non Haxe code
You should use externs when calling non Haxe code, but if you just need to call one or two external JS functions, you can skip type checking by calling untyped code.
Pro Create without needing to be limited to a language, target, or commercial ecosystem
Pro Abstracts allows me to create more intative api's without runtime overhead
Cons
Con OO is becoming obsolete
Smalltalk did it best, but the whole paradigm is a poor fit for the expected future multicore processors. Isolated mutable variables with no compile checks is a recipe for race conditions in multithreaded code. Beginners would be better off learning a functional language.
Con Not common
Smalltalk missed an opportunity to become mainstream when its implementations cost $5000 per seat versus $0 open source. New open source implementations (Pharo, Squeak) have minor corporate backers but not yet an IT behemoth. Direct jobs are scarce (but indirectly Smalltalk experience is very well regarded). Online communities are relatively small.
Con Not useful for mobile development
While Smalltalk is very powerful and easy to learn, it doesn't have a well supported mobile distribution, but you'll be spoiled for working in mainstream languages like Java, Swift or Kotlin where jobs are more readily available.
Con Virtual machine in its own isolated world
Smalltalk wants to be the whole OS. While this has tremendous advantages internally, interacting with the world outside the VM is not as easy as pure Smalltalk and must be done via a Foreign Function Interface.
Con Non-standard arithmetic ordering
Since every operation is considered a message sent sent is a specific order, all arithmetic operators have the same precedence. E.g. 2 + 3 x 4 translates to 2 + 3, and the result is multiplied by 4, giving an answer of 24 (instead of the correct answer - 14). Once you are learn this, it can easily handled using brackets, e.g. 2 + (3 x 4), but still a momentary suprise for beginners.
Con Bad support in some popular IDEs
While it has great support in Visual Studio Code and Vim for example, it still lacks support in some IDEs such as IntelliJ.
Con You need to code interfaces to work with existing JavaScript code
Some popular libs like JQuery have maintained externs, for any specific code or lib already in JS you have to write the externs to use it in your haxe application.
Con No Qt support
There is currently no support for Qt.
Con Full programs only
You can create small utility functions with Haxe, but generally it is a lot more work than with other JS compilers. Haxe is best used when you have a larger project.