When comparing Broom Service vs Letters from Whitechapel, the Slant community recommends Letters from Whitechapel for most people. In the question“What are the best scary board games to play around Halloween?” Letters from Whitechapel is ranked 7th while Broom Service is ranked 10th. The most important reason people chose Letters from Whitechapel is:
A lot of co-op games have a problem with one player getting an advantage, this is called an alpha player. Letters from Whitechapel avoids this issue by rotating the Head of Investigation (a player who leads the rest of his co-op partners) each round, this way avoiding one player who has too much control of the game for too long.
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Pros
Pro Combines risk/reward with strategy
There are two roles for the cards a player will play, Cowardly and Brave. Each turn there can be only one player that gets to be Brave so everyone must try to strategically guess what everyone else will do in order to decide if it is worth the risk of playing the Brave card for more rewards over safely playing a Cowardly card and getting less in that outcome.
Pro Solid components that are designed well
The design of the cards and board are colorful and pleasant and the quality of the cardboard used and wooden pieces feel solid like they will last for years. Overall a nice game to look at and use.
Pro Rules that allow for 2 player
Unlike original Witches Brew game Broom service has an optional 2 player ruleset for those times when there are not enough people for the normal ruleset to be used.
Pro Avoids advantage to any player
A lot of co-op games have a problem with one player getting an advantage, this is called an alpha player. Letters from Whitechapel avoids this issue by rotating the Head of Investigation (a player who leads the rest of his co-op partners) each round, this way avoiding one player who has too much control of the game for too long.
Pro Satisfying asynchronous play
Many games try to do asynchronous gameplay but often do not get it right. Luckily Letters for Whitechapel nailed the gameplay with a well balanced role of Jack the Ripper, who often only narrowly escapes the police, which gives a feeling of tension to the one player who could have an advantage if not balanced correctly.
Cons
Con Game board is busy
The board design while colorful is a bit busy in that it may be confusing what some parts of the board are for as specific colors and shapes are important to the gameplay and getting lost in the design can be a detriment to play.
Con Slow beginning
The beginning of the game is the poorest part as it is slow to setup and can be confusing, especially to new players.