When comparing Divekick vs TowerFall Ascension, the Slant community recommends TowerFall Ascension for most people. In the question“What are the best PvP games on Steam?” TowerFall Ascension is ranked 5th while Divekick is ranked 20th. The most important reason people chose TowerFall Ascension is:
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Full of fighting game scene in-jokes and references
Much like a parody game, Divekick makes plenty of inside jokes about fighting game tournament circles such as pointing out their social awkwardness.
Pro Skill is still the deciding factor in matchups
Even though the controls are quite simple it still takes skill and feeling out one opponent. Just like any other fighting game one needs to predict what their opponent will do, which is never easy and takes skill.
Pro Takes about 5 seconds to learn how to play the game
Divekick boils down tradition fighting games into a two button control scheme, which makes learning the mechanics of the game quite simple.
Pro Easy to learn but hard to master
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested.
Pro Feels fair at any skill level
Each player only has three arrows at the beginning of a match. Once they are fired, the arrows can be picked up by anyone. This way no player can build momentum that feels oppressive, allowing even new players to control the pace of a match since they can just hog all the arrows.
Pro Single-screen levels add depth to strategy
In the style of old school games like Asteroids, everything that moves outside the edge of the screen appears on the opposite side of it. Because of this you always need to remain aware of your surroundings and other player locations, so you don't get hit by an arrow coming from an unexpected direction. This adds a level complexity not found in many modern games, which is quite refreshing.
Pro Co-op mode that improves communication
TowerFall Ascension has a 2-player co-op mode where you and your friend fight against hordes of bad guys. It has friendly fire, so you need to communicate to avoid hurting each other. This creates a mode that motivates you to communicate with your friend more, leading to a lot of back and forth banter.
Cons
Con Lack of depth can get quickly get tiresome
Being that the game only has two buttons and does not really have much to learn in the way of mechanics once one knows how to play that is it, now it is all matches, which will get tiresome due to being pretty much the same every time.
Con Really short co-op campaign
The co-op quest mode takes around seven hours to complete. So if you're not interested in the competitive multiplayer aspect of TowerFall Ascension, you'll run out of things to do really fast.
Con Limited to just local multiplayer
As it is now, you're limited to just playing with or against your friends or not playing at all. If you could play matches against other players online, the game would've been a lot more accessible.