When comparing Road Not Taken vs Invisible, Inc., the Slant community recommends Invisible, Inc. for most people. In the question“What are the best PS4 (PlayStation 4) games?” Invisible, Inc. is ranked 40th while Road Not Taken is ranked 123rd. The most important reason people chose Invisible, Inc. is:
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Specs
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Pros
Pro In game notebook keeps track of recipes even after death
Most roguelikes, that when the player dies sees that they looses everything upon death to be forced to start from scratch to play again. Road not Taken is similar but with one tweak that the game has an in game notebook that remembers the players discovered recipes, even after death. This way some info is retained after death that can help the player when they start over.
Pro Deep crafting mechanics
With over 200 items in the game that can be combined the user has plenty of options to experiment with in order to discover new recipes. These recipes allow for one to craft useful items that will help them advance in the game.
Pro There's different ways to play
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Pro You get to choose which missions to take
When playing the game, you're presented with options of several different missions to take, and they all result in different perks. For example, you may need some extra money, so you take a mission with a much higher payout than the rest. Or maybe you need new gear, so you set out on a mission with a new piece as a reward.
Pro Excellent difficulty progression
As you take longer time during missions, the general difficulty level increases gradually. Time and mission profits must be balanced wisely.
Cons
Con Little end-game satisfaction
Beating the game can feel a bit lackluster as the game does not really push the point of the story or really leave the player intrigued as to want to go back and find the other secrets in the game.
Con Very static story
While the gameplay is randomized and meant to be played repeatedly due to the randomization, the story is still static, so after every mission there will be cut scenes that are always the same. After a while this becomes annoying due to familiarity, while they can be skipped, it would be nice to turn them off completely in order to save time.