When comparing Proteus vs 80 Days, the Slant community recommends 80 Days for most people. In the question“What are the best games to introduce to someone who has never played video games?” 80 Days is ranked 6th while Proteus is ranked 10th. The most important reason people chose 80 Days is:
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Specs
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Pros
Pro Simple mechanics
Proteus is more a walking simulator than a game, which makes it a great introduction to the controls of a first person view title as that is all one will really do, walk around. There are no real goals to the game other than walking to advance the seasons of the environment in order to see them. No confusing settings, no skill tress or complicated mechanics, which is great for people that find those types of things confusing or too stressful.
Pro Works well on low resource hardware
This is great for those that do not own a dedicated gaming rig and just have a low resource system such as a laptop or low priced tower since more people will be more likely to own such a device, which makes for a great introduction to gaming while not having to sink a large amount of money into a rig.
Pro Branching story that will take multiple playthroughs to experience it all
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options.
Pro Heavily focused on reading
Pretty much a visual novel, 80 Days should interest anyone who enjoys reading and makes for a great introduction to the visual novel genre due to it being spearheaded by a big name in text adventure fiction, Jon Ingold.
Pro Supports portrait and landscape play
80 Days allows for the user to play in portrait or landscape, making for a good game across tablets and phones.
Pro Does not need internet connection to be played
80 Days does not need the device it is being played on to be connected to the internet to be played, which makes for a good game during air travel as well as other places where one does not have an internet connection.
Pro Stylish design based on Jules Verne
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic.
Pro Uncovered routes stay uncovered on next replay
Once completing a playthrough the routes that were uncovered will stay uncovered for the next playthrough, thus helping the player chart better courses the more they play the game.
Pro Very replayable
With the vast swath of options in 80 Days players will be hard pressed to replay the same scenarios more than once.
Cons
Con Pretty short
The game can be finished in about an hour, or even less if one is rushing. So while the game is fun to experience, once completed one knows pretty much what to expect and may not make for the best option when considering the cost compared to longevity.
Con Single playthrough is short
Lasting about 2 hours a single playthrough is pretty short, though with all the branching story triggers there is plenty of reason to play over and over again.
Con Unintuitive user interface
The inventory system in the game can be hard to understand at first and it can be difficult to control the scrolling of text in some areas.