When comparing DOOM vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while DOOM is ranked 52nd. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
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Pros
Pro Fast-paced, exhilarating combat
DOOM differs from most modern shooters because it abandons cover-based gunplay and instead encourages you to never stop advancing. This is achieved by not only making your character very nimble, allowing you to run at high speeds and jump great distances, but also by removing weapon reloading entirely.
There is also the glory kill system, which restores your health whenever you melee kill an enemy, so no waiting for your health to restore by itself either.
All of this creates exhilarating gunplay where you never have to pause for anything.
Pro Refreshing single purpose gameplay
There is no character development, this is a single purpose game that makes itself very clear from the outset. You are in this game to do one thing, kill demons, sometimes in the most gruesome ways possible. The game is very unapologetic about this, which is refreshing in a time when many games focus on story and play out like an interactive movie. This is much more a throwback to simpler times, run and gun, and it can be quite fun.
Pro Level editor for endless content
The game comes with a level editor, which allows you to create new maps and game types. These can be maps that play similarly to the campaign or even unique puzzle maps. You can share your creation online and also download other players' creations. This provides an almost endless stream of content, adding considerable longevity to the game.
Pro Fun hidden secrets
There are quite a few easter eggs and hidden secrets in the game, such as old school Doom 95 levels, a Commander Keen skull, a Terminator 2 animation, and even hidden Doomguy toys that your character will fist bump. There's a lot of these to find, creating a very entertaining side activity.
Pro Superb graphics that run quite well
Highly detailed environments, fearsome enemies, colorful particle effects, beautiful lighting, and a lot more. Whatever you're looking at in DOOM, it's a treat for the eyes, all without ever dropping below 60 frames per second.
Pro Great customizable weapon selection
There are more than 20 weapons in DOOM, including the super shotgun, the rocket launcher, and even the BFG9000. Each weapon has two modes that can be improved with one of three upgrades, totaling to over 100 possible combinations. Most of the combinations are really fun to use, which creates enough variation to keep you entertained for multiple playthroughs.
Pro Fantastic level design
The levels in DOOM are quite large, with multiple floors/levels, and many secrets. Some areas are very spacious, making large-scale battles possible, and some are labyrinth-like, hiding enemies behind every corner. You'd think it would be a very linear and guided experience, but most of the time it's up to you where to go and how to get there. Each one of these aspects make it a blast to fully explore the levels.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The gore might not be for everyone
DOOM has a fair amount of gore. Whenever you kill an enemy there's blood, guts, and limbs flying everywhere. Melee kill are particularly brutal with your character twisting enemy necks and breaking their bones. Some may find that level of graphic violence off-putting.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.