When comparing Resident Evil 7: Biohazard vs Middle-earth: Shadow of War, the Slant community recommends Resident Evil 7: Biohazard for most people. In the question“What are the best single player games on PS4?” Resident Evil 7: Biohazard is ranked 27th while Middle-earth: Shadow of War is ranked 55th. The most important reason people chose Resident Evil 7: Biohazard is:
Even though the boss fights are packed with action, they also make you feel a bone-chilling helplessness. For example, in one of the fights you're trapped in the slaughterhouse. The door's locked and the boss is slowly walking towards you. One wrong move and you'll be decapitated by a chainsaw. It's extremely nerve-wracking to avoid it until you're able to take the boss down.
Specs
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Pros
Pro Intense boss fights
Even though the boss fights are packed with action, they also make you feel a bone-chilling helplessness. For example, in one of the fights you're trapped in the slaughterhouse. The door's locked and the boss is slowly walking towards you. One wrong move and you'll be decapitated by a chainsaw. It's extremely nerve-wracking to avoid it until you're able to take the boss down.
Pro Pursuers make the game suspenseful
One of the boss enemies patrols most areas. If they spot you, they will chase you and try to kill you. It's hard to tell where they'll be, because it's very easy to lose track of them. This causes you to shudder every time you open a door or turn a corner. It's even worse when they sneak up on you and start cackling maniacally.
Pro Interesting story and characters
It's a lot of fun to uncover why the Baker family went mad and what happened to your missing girlfriend. The various memos, diary entries, and video tapes explain the events leading up to this. It should be enjoyable for both horror fans and other players as well.
Pro Good graphic
Her graphic is great.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Can use healing items even at full health - be careful
Con Regular enemies are very bland
The regular enemies are black goo people with claws. They have hardly any variation and even the crawling variants aren't very scary. It's really disappointing the developers didn't think to use any alligators (or other swamp creatures), with the game being set near a swamp.
Con It's not a horror but a survival game
It needs a lot to become a horror game:
- A lot of jump-scares, this game has just a few;
- A great themes and music, what's in the game is not scary;
- A horror game needs to manipulate the mind of the player but it doesn't do that.
- No weapons to make you feel hopeless. But this game gives you guns.
Con The story setting is bad
They're trying to make it a love story between Ethan and Mia, but the game makes you hope that he'd ditch Mia and marry Zoey. Also you feel sorry for Eveline: just like in the song, they lock her up and take her soul, then leaving her to die at the hand of Ethan and blaming her for all her deeds. She is a child, she doesn't know any better.
Con The story is very short
If you know how to beat the game you can complete the game in under 2 hours.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.
