When comparing Tales of Symphonia vs Dark Souls III, the Slant community recommends Dark Souls III for most people. In the question“What are the best RPG games on Steam?” Dark Souls III is ranked 16th while Tales of Symphonia is ranked 24th. The most important reason people chose Dark Souls III is:
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story. Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you. Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro It's got a marvelous story, and gets exponentially better as you discover the backstories to characters and areas
While it starts off as your typical "save the world" type of game, it changes rapidly as the player releases various seals and uncovers more about the Chosen and the Goddess Martel.
There's also 9 playable characters in the game, along with several non-player characters, each with their own backstory and development that you have to go looking for. You have to work for it, but it's absolutely worth it for how much more enriched the story becomes.
Pro Combat choices are completely up to you, thanks to a unique battle system
Tales games have always used what Namco calls the "linear motion battle system," a real-time, 2D battle engine that lets you move around the field and attack foes at will. Tales of Symphonia uses an expanded version of this system that's fast, fun, and easy to master.
In Tales of Symphonia, you have 4 characters with you in combat, and there are 3 different ways to fight: semi-auto, auto, and manual. With semi-auto, you control a character of your choice while the other 3 are automated and will act based on patterns you set yourself. In auto mode, every character is automated. In manual mode, every character will act only as you tell it to.
Pro You can play the game over and over again, getting stronger and discovering more storyline along the way
Tales of Symphonia sports "New Game Plus," which essentially means you get to keep aspects from your previous game and carry them over to a new one. You can spend GRADE (which is earned by battling) to get perks for your new game, which makes it a little easier (sort of).
There are certain plots, enemies, titles (which are given to you in-game for specific acts), and items that you can only encounter on a New Game Plus, and you might not even encounter all of them then. Tales of Symphonia has infinite replayability, which is a huge reason so many people love it.
Pro The music fits the mood of the game perfectly
The composer for this title, Motoi Sakuraba, really outdid himself. The music fits whatever's going on at the time perfectly, and will drastically increase the enjoyment you get out of this game. From sorrow, to anger, to happiness, the music will convey those feelings to you wonderfully, and immerse you in the experience even more.
Pro Huge amount of content and gameplay
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Pro Extensive lore that's presented in unconventional ways
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story.
Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you.
Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Pro Stunning environments
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world.
Pro Can give a great feeling of accomplishment
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement.
Pro Unpredictable boss battles
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions.
Pro A great variety of equipment for almost any playstyle
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle.
For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach.
Pro Solid controls
This game feels and plays really well. Your character responds to button inputs immediately and it almost never feels like you're losing control over it. The control scheme can also be customized, giving you the option of a more personalized experience.
Pro Great combat system
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes.
Cons
Con Enemy diversity can be lacking late in the game
As you progress more and more into the game, some of the enemies you'll face are simply re-skinned enemies from earlier areas, meaning they look the same but are colored differently.
Con The PC port isn't the greatest
If you buy Tales of Symphonia on Steam, expect to have to run a 3rd party patcher in order to make the game play optimally. Some users haven't had to do this, but most have.
Con Hard to fully complete on your own
As far as getting the game to 100% completion, it's incredibly difficult. There are many things with complex requirements that simply aren't stated in the game, so you may have to refer to a guide for them.
Con Poor support for mouse+keyboard control
The default DS3 key/button bindings actually prevent full use of certain weapons by requiring the shift key to be pressed and not-pressed simultaneously. Rebinding is possible, but limited by issues like the left mouse button overriding all others and certain bindings not actually working in game (e.g. Shift+MiddleClick).
Con It's hard
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III.
Con Poorly tuned dynamic visiblity
You may notice some texture pop in while sharply turning the camera. It can be somewhat distracting if you notice it, but most of the time you won't because it happens in the distance.
Con Occasional performance issues
There are portions of the game that will have noticeable framerate drops, which can negatively affect the gameplay. Most of the fault lies with the game engine, so getting better hardware won't help that much.