When comparing Dixit vs Stone Age, the Slant community recommends Stone Age for most people. In the question“What are the best board games for beginners?” Stone Age is ranked 3rd while Dixit is ranked 6th. The most important reason people chose Stone Age is:
Each game of Stone Age will turn out differently. Obviously, your dice rolls are going to lead to different results, and the buildings and civilization cards you draw are going to be in a new order. There are many paths to victory, you can always try a different strategy. Best part is, no strategy is superior, you get points from many things, so don’t be afraid to experiment.
Specs
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Pros
Pro Game mechanics are simple to explain and easy to learn
The game mechanics are pretty straightforward and easy to understand, even to young children and people who usually don't play board games and the like. This saves everyone the headache of spending half an hour listening to someone explain the rules and still not understanding exactly what's going on when you actually start playing. Experienced players and newbies are practically on the same level when playing a game of Dixit.
The basics are easy - the "storyteller" makes up a sentence from one of the cards in hand, each player gives a card that best matches that sentence to the storyteller, and the storyteller shuffles all of the cards and places them face-up. After this the players have to guess which card was the storyteller's. Points are given based on the outcome - if nobody or everybody guessed the card correctly, all players except for the storyteller get 2 points. Otherwise the storyteller and whoever chose the right card score 3. The game ends either when the deck is empty or when a player reaches 30 points.
Pro Amazing illustrations
For many people, this is the main attraction of this game. The cards are simply beautifully illustrated and going through the deck of cards, even if not playing, is a pleasure. The french illustrator Marie Cardouat deserves all the credit for her work creating these dream-like works of art.
Pro The way it requires you to read people’s minds through subtle communication cues is thoroughly enticing and completely unique
Unlike many card and board games, the strategy and competitive component in Dixit is almost nonexistent. In fact, the main focus of the game is in being creative and original and in trying to figure out how the other players connect images, ideas and concepts in their minds: this makes the game much more interesting to play with people that you know well or are in the process of getting close with.
Pro Excellent replacement for Apples to Apples for those bored with it
Pro Highly replayable
Each game of Stone Age will turn out differently. Obviously, your dice rolls are going to lead to different results, and the buildings and civilization cards you draw are going to be in a new order.
There are many paths to victory, you can always try a different strategy. Best part is, no strategy is superior, you get points from many things, so don’t be afraid to experiment.
Pro Easy and accessible
Stone Age is a game suited for people of all ages and gaming backgrounds because it’s easy to learn and it provides quite a bit of strategic depth. The basic gist of Stone Age is easy – there are three phases in a round: placing workers, resolving actions, and feeding the tribe.
Players take turns placing their workers on empty spaces on the gameboard, signified by circles. There are resource areas, special areas, civilization cards, and hut tiles. There can’t be more workers than circles in an area.
After all the workers are distributed, players resolve actions in any order they choose. Depending on where you placed your workers, you either roll dice for resources or receive other bonuses in from special areas – tools, civilization cards, buildings, food generation, etc.
When all actions are complete, players must feed their tribes. This is done by returning the food resource to the pile. You pay one food per worker. If you generate food from the agriculture area, then you subtract that amount from the total.
Pro Beautiful aesthetics and theme
The visual design of Stone Age is very detailed and thematic. Both the artwork and the components look great and highly compliment the gameplay.
The gameboard and the player sheets feature stunning artwork of prehistoric scenery, the first player token is a silly drawing of a sitting chieftain, and the cards have some thematic nuances – stone tablets, figurines, prehistoric boats, etc. The resource tokens resemble what they’re supposed to be – food, wood, gold, bricks, and stone. The player tokens are colorful and patterned meeples.
Since dice rolling is a big part of the game, the components surrounding this have been made to look amazing – the dice are wood, and the pips are engraved. There’s a leather dice cup, which is a really nice thematic touch.
Cons
Con Can feel unchallenging and monotonous after some games
Given the simple game mechanics, each game after the first doesn't bring an overwhelmingly new experience, specially after you get to know the cards and/or tend to always play with the same group of people. For this reason, some people start getting bored with the game after a while. However, there are several expansions with new illustrated cards than can be added to the new game, giving it a new face, at least for some time.
Con It's not uncommon for some players to have an unfair disadvantage or feel left out
Given that Dixit relies heavily on how well you know the other players and on experiences and knowledge you share with them, it's fairly common that, in a group of players where there are people that share a close relationship (couples, flatmates, childhood friends... ), those that aren't part of this relation will feel left out and will also be at a disadvantage.
Con Luck dependant
At its core Stone Age is a dice rolling game. You choose what you’re rolling for and how many dice you’re going to use when sending workers to a resource gathering space, and your roll will impact what you get. Some civilization cards also include dice rolling to decide which players get what resource.
The number is always rounded down, for example, if you sent two workers to gather wood, you’d roll two dice. One piece of wood costs 3. If you rolled 8 in total, then you’d get only two pieces of wood and you’d be missing one more pip.
Con Can be quite long
Depending on the number of players, the game can take 1 to 2 hours to play through, which is alright for more experienced board gamers, but it can be a big turn-off for new players or children who might lose their enthusiasm as the game progresses.
Con Pricey
The game has been out of stock for a few years. Wherever the copies of the game are available, they cost quite a lot. The price varies from $40 to $70, depending on the seller.