SmoothMoves vs ex2D
When comparing SmoothMoves vs ex2D, the Slant community recommends SmoothMoves for most people. In the question“What are the best 2D plug-ins for Unity3D?” SmoothMoves is ranked 2nd while ex2D is ranked 4th. The most important reason people chose SmoothMoves is:
Developers echo17 provide Playmaker action scripts for SmoothMoves.
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Pros
Pro PlayMaker integration
Developers echo17 provide Playmaker action scripts for SmoothMoves.
Pro Texture swapping and tinting at runtime
Animations can be re-skinned in several ways, entirely on the fly.
Pro Fantastic font editor
The atlas font editor that comes with ex2D is fantastic and makes it very easy to manage and modify the fonts in your project. Key features:
- Support fonts export from BMfont and Hiero.
- Multiple fonts can be put together in one big texture atlas to save draw calls.
- Fonts can also be put together with other texture sprite to save draw calls.
- Manage fonts easily in the atlas editor.
Pro Includes a very useful clipping system
Quickly clip sprite, text and other sprite type in a rectangle
Pro Best in class sprite animation editor
The UX for editing sprite animations with ex2D is simply better then any of the alternative frameworks. You can:
- Scale and scroll enabled time line editor.
- Move, add, remove and insert Frame Element by dragging and dropping them directly.
- Adjustable single frame length to make animation creating more versatile.
- Support adding animation events directly in the timeline editor.
- Preview animation result in the editor.
Cons
Con Bone hierarchy is not collapsible
When working with a complex skeleton, the entire tree is always visible. There is no way to hide bones under their parents.
Con Unity Middleware
SmoothMoves is not a stand-alone application. It runs entirely within the Unity Editor, and is not compatible with other engines.