When comparing Mobile Legends: Bang Bang vs Out There: Ω Edition, the Slant community recommends Out There: Ω Edition for most people. In the question“What are the best Android games?” Out There: Ω Edition is ranked 20th while Mobile Legends: Bang Bang is ranked 27th. The most important reason people chose Out There: Ω Edition is:
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Large community
A lot of people play the game, so it's easy to find matches at any time.
Pro Constant Updates
So you wouldn't get bored playing it.
Pro The most popular MOBA game
It's the most popular MOBA game but only in Souteast Asia since a majority of ML players don't have phones. Outside those areas though, it struggles to fight with Leauge of Legends & Dota 2
Pro Great controls
The game has very good control. Auto targeting or manual. If auto then you can chose the one with the lowest health or the closest to your hero.
Pro 80+ heroes to choose from
There are a number of well-balanced heroes and items to choose from.
Pro Nice ranking system
So nice, that you can get to the highest rank with the first hero you receive.
Pro Simplicity
Horrible graphics are pretty.
Pro New heroes every 2 weeks
Heroes are released pretty quickly every month weeks — there have been new heroes like Atlas, Wanwan as of March 2020 but every new hero seems like a ripoff of some other popular PC moba games like League of Legends and Dota 2
Pro Balanced gameplay
Most games are very close. There are no champions that are "broken", and matchups place you with and against players of equal skill levels. (This is sarcasm)(All the heroes are broken)
Pro Epic
White tiger.
Pro Each playthrough is unique thanks to the procedurally generated levels
Out There procedurally generates the game by generating random modular elements on each playthrough, making for a unique experience on every play through.
Pro Fun turn-based resource management where you are always juggling items on the fly, which requires a lot of quick thinking
Out There features a great mix of turn based strategy with complex resource management. The resource management works by only allowing you so many slots to store needed materials. These materials are collected on and around planets, and vary depending on where you are. So it makes for a situation where you need to carefully manage your inventory in order to have the necessary materials on hand to survive, which is no an easy task.
Pro Beautiful art that shows off tons of polish, making for a gorgeous looking game
The game has beautiful hand drawn graphics as well as a great score with lonely overtones, which creates a fantastic and original feeling atmosphere. This sort of polish in a mobile game is not always the norm, which is why Out There tends to stand out above many other options.
Cons
Con Horrible chat
Players advertising their channels and baiting with "free skins".
Con Bad matchmaking and Equally bad credit system
The matchmaking of this game itself causes many rage quits in game be it any tier. You can't play to your full potential more than half of the time because either your teammates are cancer noobs or pros carrying the whole game and trolling others. Then if someone played so bad that they deserve to be punished the game hardly punishes them. the punishment system is extremely bad but the developers never pay attention to it
Con Rude players community
Players often insult each other in the battle chat. Most the time so many words are being censored that you only see asterisks.
Con Too much lag
Although the developers are trying hard at every patch to fix the lag and the lag spikes, it remains a major problem, leading to AFK players.
Con Has players that know what is better for the games
Some players in the community act like they know what is the best. All developer's actions are WRONG because they're not following what-is-the-best for player. Skin stat boost? You can see how many kids are playing this game.
Con Bullshit ranking system
Loose a star loose a rank, credits to stupid elementary players and stupid developers.
Con Skins boost stats
You can have stat bonuses if you buy a skin with real money, but the bonuses can be considered negligible (e.g. +8 Physical Atk for Assassins/Fighter/Marksman, +8 Magic Power for Mages, and +100 HP for tanks).
Con Map hack bug
Developers focus more on getting money than fixing this bug.
Con Membership advantage
The Starlight Members in the game usually always win not for skills but rather "Pay-to-win".
Con Stun - disable meta game
Most heroes have stuns and disables, which makes the gameplay challenging. Too many stuns doesn't allow players to show their full skill-play since after the 3 sec stuns there are very few ways to escape and probably leads to an instadeath.
Con Uninspiring gameplay
There is an extremely limited number of actions to undertake. Playing it sometimes feels like a grind.
Con The graphics are a power-hog
While the graphics are beautiful, the 3D graphics are a hog and if you're going to be playing this on the go you should probably grab a powerbank if you want to play it for any extended periods of time.
Con Each replay feels very similar
There is a multitude of ways to die in Out There, and being that the game is a roguelike, there will be a lot of restarts. Each and every death brings the player back to the beginning, to do everything over again. This can be frustrating, and a cause for lulls in play at each beginning.