When comparing Horizon Zero Dawn vs Devil May Cry 4: Special Edition, the Slant community recommends Horizon Zero Dawn for most people. In the question“What are the best PS4 (PlayStation 4) games?” Horizon Zero Dawn is ranked 2nd while Devil May Cry 4: Special Edition is ranked 51st. The most important reason people chose Horizon Zero Dawn is:
At first glance the world seems simple. Tribes-folk living in beautiful landscapes of snow, sand, and lush green, trying to get by through hunting and gathering. Then you get introduced to the other inhabitants – the machines. It suddenly makes you wonder about their origin, their appearance and their purpose. What lead to their creation and why did civilization regress to pockets of tribal settlements. You'll be interested in exploring the world and finding out for yourself.
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Pros
Pro Intriguing world
At first glance the world seems simple. Tribes-folk living in beautiful landscapes of snow, sand, and lush green, trying to get by through hunting and gathering. Then you get introduced to the other inhabitants – the machines. It suddenly makes you wonder about their origin, their appearance and their purpose. What lead to their creation and why did civilization regress to pockets of tribal settlements. You'll be interested in exploring the world and finding out for yourself.
Pro Each upgrade and skill feels meaningful
Most games nowadays are plagued by needlessly high level caps, useless skills and meaningless upgrades. In Horizon Zero Dawn Each upgrade and new skill unlock actually helps you become a more efficient hunter.
There's Silent Strike, which lets you perform silent takedowns on enemies, both robotic and human. Enemies that would've taken a lot of effort to beat previously, can now be taken out in one hit. However, on its own it's mediocre at best, so you have to get other abilities to make it more effective. One such ability is Low Profile, which makes you less visible when you're crouching. This lets you to sneak up on enemies much easier, allowing you to use Silent Strike more often.
There's also the upgrades, which can be either a boost to your damage, rate of fire, an increase to your carrying capacity or a unique technology such as the cloaking field. The damage and rate of fire upgrades are very straightforward, allowing you to defeat machines in a shorter amount of time. The carrying capacity upgrade helps you go on longer hunts without having to make a return trip. The cloaking field makes it a lot safer to travel and a lot easier to get the jump on enemies.
Pro Exciting hunting gameplay
The main focus of the game is hunting robotic creatures also known as "machines". They are similar to real animals in both appearance and behavior, so a lot of them move in packs. You have to be careful in how you approach them, because provoking one of them will also provoke the others.
You can hide in tall grass and attract them one by one with whistling. This way you can take them out silently with your spear, minimizing the danger.
Or you can get into a direct confrontation, which is a lot more intense when there are multiple enemies. You'll have to learn their patterns, so you know when to dodge or attack with your weapon (usually a bow or slingshot). When you finally manage to defeat them, it truly feels like an achievement.
Pro Great story
Story based around robots and A.I. is something rare in the sea of fantasy open world games.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con The game is difficult
Horizon Zero Dawn is incredibly challenging. Even players that are good at the game still have difficulties facing some enemies.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.