When comparing Thumper vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best singleplayer games on Steam?” Middle-earth: Shadow of War is ranked 93rd while Thumper is ranked 134th. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Unique blend of rhythm gameplay and racing-like speed
Thumper is a rhythm game mixed with fast-paced action, setting itself apart from other titles in the genre. Your "character" is a vehicle that runs on rails in a track, with certain speedbump-like indicators on the road that show up in sequence. You have to press the button prompts in time with your vehicle driving over the indicators, ideally to the correct rhythm to the beat to rack up points. It can be tough going at full speed and catching all of the button prompts while staying in-sync with the song, but the payoff is incredibly satisfying.
Pro Intense controls and responsive feedback
Other than visual cues, the visceral feedback you get from timing your button presses just right helps keep you on-beat. Getting that timing down rewards you with an addicting rumble, helping you feel the rhythm in your hands. With your vehicle moving at such crazy speeds, pressing the right buttons on-beat simulates the feeling that you're really in the driver's seat, listening to the music playing at full volume all around you. Pressing the buttons correctly with feedback helps keep you glued to the game, motivating you to go after higher and higher scores.
Pro Playing in VR adds a whole new layer to the game
Virtual Reality makes Thumper much more fun and intense. Along with the feeling of the controls putting you in the seat of the vehicle, you're actually put into the game itself, surrounded by the visuals. The lights, the music, and the rumbles all feel more up-close-and-personal, as if you're part of the environment itself. Thumper is compatible with VR on both PlayStation 4 and PC, so anyone with a headset for either platform will be able to try it out for themselves.
Pro Really cool psychedelic visuals
Thumper looks stunning. The futuristic vibe with the flashing blues, purples, and reds everywhere. The road your vehicle travels on jets through a seemingly endless void that changes depending on the stage, such as showing off bosses that appear as large, abstract enemies looming overhead. The trippy visuals are pretty neat, making the game stand out more along with its unique gameplay.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Might be difficult for players who are new to rhythm games
Thumper can be too hard if you've never played a rhythm game before. Because everything moves at such high speeds right from the start, you may miss a lot of the button inputs and get discouraged. Even for experienced players, it takes some practice before getting used to the flow of gameplay.
Con Short playtime
A single playthrough will only take you about seven hours. However, if you go for a completionist playthrough to chase after high scores, then you'll get an extra dozen or so hours out of the game.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.