When comparing Prey (2017) vs Crashlands, the Slant community recommends Prey (2017) for most people. In the question“What are the best singleplayer games on Steam?” Prey (2017) is ranked 33rd while Crashlands is ranked 71st. The most important reason people chose Prey (2017) is:
Throughout each level, there are several items to pick up in Prey, in order to save them to recycle into more useful items. There are also computers for the player to browse and read descriptive emails and data logs with new information, or electrical flames acting as obstacles that the player can extinguish with special tools. Environments are dense, telling a story all their own that adds to the intrigue of the main plot. As Morgan levels up, he or she can also unlock new ways to explore earlier locations, such as a feature to glide across locations to reach inaccessible areas, opening up new possibilities to discover.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Rewarding exploration
Throughout each level, there are several items to pick up in Prey, in order to save them to recycle into more useful items. There are also computers for the player to browse and read descriptive emails and data logs with new information, or electrical flames acting as obstacles that the player can extinguish with special tools. Environments are dense, telling a story all their own that adds to the intrigue of the main plot. As Morgan levels up, he or she can also unlock new ways to explore earlier locations, such as a feature to glide across locations to reach inaccessible areas, opening up new possibilities to discover.
Pro Morality system is well-implemented
Prey has a strong focus on the protagonist Morgan's actions to determine his or her morality, The choices in the game deal with choosing to kill a group of mind-controlled enemies or finding a way to save them. spending limited resources to go out of your way to fight enemies who pose a threat to the space station, or even saving groups of people who don't like you and won't appreciate your sacrifice. It's up to you to weigh the pros and cons and do what best reflects your own morals. These types of choices come up throughout the game, and they feel well-executed and implemented in ways that serve as an example for other morality-based titles to follow.
Pro Strong opening
The introduction to Prey's story and setting is intriguing, messing with the player's head and forcing them to question if what they had just experienced was real. There's an unsettling air of sterility and complacency where certain factors of the game expect the player, as the protagonist Morgan, to obliviously go along with the proceedings as if nothing is wrong. These events are ultimately more interesting than the rest of the story, but Prey nonetheless has an unforgettable hook that will keep players invested from the get-go.
Pro Options to stealth or shoot
Although the effectiveness of the stealth option leaves a lot to be desired, Prey at least gives the player the opportunity to either focus on straightforward combat or sneaking around enemies instead. Much like in the Deus Ex games, not being locked to either playstyle opens up a lot of freedom for exploration and taking on foes.
Pro Hours of content just in the main quest alone gives the player plenty to do
For just the medium difficulty setting there is hours upon hours of content, and that's even if you skip all the side quests and just focus on the main story. Plus there are two harder difficulties to try and in the near future a tool will come out which will let you build your own adventures as well as play other people's.
Pro Pleasing graphics that show off a well designed and polished game
The graphics look nice and you can tell time has been put into designing them. While not the most flashy, there is a certain style to the whole game that makes for a very cohesive experience.
Pro Pick up from your last save, no matter the device you are using, thanks to the built in cloud saving
Playable on Android, iOS and PC you're able to transfer the one game between multiple devices (on same or different operating systems) and take it with you anywhere you go. with a Butterscotch ID (the devs self implemented cloud save system).
Pro Excellent progression system where you never feel like you are grinding too much
Progression never feels sluggish or rushed, everything has a good pace to it from the farming of materials and grinding out the various components for the tons of items, to the incredibly unique combat/interaction system, it all blends well into a long gaming experience.
Pro Hundreds items to craft in a deep and varied crafting system that will keep the user busy for hours and hours
There are over 500 items that can be crafted in the game, giving the player quite a lot to experiment with and explore when it comes to crafting items.
Pro Great soundtrack that suits the humor and setting of the game quite well
A great mix of chill and energized music, that fits the setting of the game at all times. A pleasure to listen to on its own as well.
Pro Multiple game modes
Once you've finished the basic mode there's also a challenging and insane mode for replayability.
Pro Good writing
You don't need to read everything to enjoy the game but the writing is very good and really adds to the enjoyment.
Pro Lots of entertaining pop-culture references
Cons
Con Inconsistent graphics
Prey's environments and lighting effects are beautiful, with polished surfaces and fizzling bits of electricity coming from broken wires, but the human models in the game are decidedly average in comparison, their skin looking somewhat bloated or blotched at times that don't seem intentional. Thankfully, the humans in the game aren't as much of a focus as the environments are.
Con Weak stealth options
Because the player isn't forced to choose a dedicated playstyle from the onset, stealth or shooting, it's clear that having both forced the stealth option to suffer, with the primary mechanic being tiptoeing around enemies and hoping that they don't notice. With the dozens of options to mod Morgan's gun and inspire different uses for his or her weapon, the stealth painfully lacks in comparison.
Con Overuse of jump scares
The blob-like, ink-black mimics that appear throughout the space station often sneak up on the player by way of jump scares that gradually overstay their welcome, becoming more of an annoyance than anything, especially for players who dislike horror mechanics. The first few instances of this happening can be a complete turn-off, discouraging those who might have enjoyed the game without this particular design decision.
Con Cloud saves not through Google services
An extra account will need to be used in order to take advantage of the cloud saving as it does not work with Googles solution to cloud saves. While this does allow for the cloud saves to work cross platform, people may not want to take the extra step to make a new account with Butterscotch Shenanigans.