When comparing Tales of Berseria vs Grim Dawn, the Slant community recommends Tales of Berseria for most people. In the question“What are the best co-op RPGs on PC?” Tales of Berseria is ranked 4th while Grim Dawn is ranked 5th. The most important reason people chose Tales of Berseria is:
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Huge amount of content and gameplay
The game has a bare minimum of 50 hours of play in it. That doesn't include side quests, delving into character development, etc.
Pro Combat choices are completely up to you, thanks to a unique battle system
Tales games have always used what Namco calls the "linear motion battle system," a real-time, 2D battle engine that lets you move around the field and attack foes at will. Tales of Berseria uses an expanded version of this system that's fast, fun, and easy to master.
Pro A darker, more mature storyline than the rest of the series
The Tales series is generally bright and cheery, but this particular title explores the darkest parts of the human heart. For example: the main character, Velvet Crowe, is hell-bent on brutal, bloody vengeance, and that is the main driving force behind the plot.
It explores these themes very well, and overall is a great addition to the series.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Equipment system can feel tedious
In Tales of Berseria weapons and armor give you permanent skills if you master them. This leads to a situation where you're constantly swapping to new equipment to get new skills while cycling the equipment between party members so everyone masters it. There's quite a bit of micromanagement involved, so after doing this for over a dozen of hours, it can feel incredibly repetitive. There's the option of not doing it, but it can make the game more difficult, especially on the highest difficulties.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.