When comparing raylib vs Blacksmith 2D, the Slant community recommends raylib for most people. In the question“What are the best 2D game engines?” raylib is ranked 36th while Blacksmith 2D is ranked 48th. The most important reason people chose raylib is:
Very good for begginers who are looking for game FRAMEWORKS.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Simple
Very good for begginers who are looking for game FRAMEWORKS.
Pro Support forum
Though it's a small project, it has a forum on the webpage with helpful content available.
Pro Cache as bitmap
Automatically detects changes and updates bitmap cache. Allows to gain even more performance on heavy scenes and runs smoothly on old devices.
Pro Most valuable when size matters
All engine code is written in ES6, fully GCC typed, allowing to eliminate all dead code from your app.
Pro Advanced scene graph and rendering pipeline
Dirty flag tracks scene changes and avoids unnecessary calculations and context calls. If no changes were made to the scene since last frame, no rendering will be done. Battery efficient.
Pro Good performance
According to the tests on the Github page, the performance is better than in Phaser!
Pro Good and clear source code
The source code is well commented and easy to understand.
Pro Super small build size
Super small build size through dead code elimination. The best for playable ads and Facebook Instant Games.
Cons
Con Just coding
Lack of an interface, visual help or auto-debugging could make it difficult to use for a complete beginner.
Con Small community
The project is young, so the community is extremely small.
