When comparing Outlast 2 vs Devil May Cry 4: Special Edition, the Slant community recommends Devil May Cry 4: Special Edition for most people. In the question“What are the best PS4 (PlayStation 4) games?” Devil May Cry 4: Special Edition is ranked 51st while Outlast 2 is ranked 143rd. The most important reason people chose Devil May Cry 4: Special Edition is:
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm. Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Scary gameplay
Using every horror genre trick up its sleeve, Outlast is a very scary game that will make the player jump plenty of times. The monsters in Outlast 2 look very creepy with a lot of disgusting details added. Even just the environment and sounds will keep your adrenaline levels up. For those that are looking for a creepy game full of jump scares, this should be right up their alley.
Pro Environment feels open
Outlast 2 is more open and has much more functionality in-game than its ancestor and many other horror games. Tall grass, rivers, labyrinths etc make it easier and more exciting to hide from enemies. Though these structures make monsters harder to notice aswell.
Pro Great graphics
The game looks great. It's easy to forget that you're playing a video game, since some environments and characters look very lifelike.
Pro The game is very popular amongst video game streamers
Outlast 2 is played a lot on Twitch.tv and countless gameplay videos are uploaded on YouTube aswell. This gives you an oppurtunity to go through the game with some of your favourite game-streamers.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Character movement is not authentic
Though the game feels very real, the main character's movement sometimes ruins it. Though he can jump over ledges and climb over small walls, he sometimes can not move over tiny objects - this can frustrate the player and make the game feel less real.
Con Scripted chases - a lot of trial and error escaping
Quite often you find yourself escaping from an enemy in a scripted chase. You will have to get to a specific predetermined location to escape the enemy. This means a lot of trial and error - choosing different paths and dying, until you find the right one.
Con Story leaves a lot of open ends
The game asks way more questions than it answers. After the game you might feel like you wanted more questions to be answered.
Con The gore can be a bit too much
Though the game is M-Rated, instead of "Adults only", it contains a lot of gore and some nudity. Some players might feel like standing up and leaving the game at points just because the gore becomes unbearable.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.