When comparing The Evil Within 2 vs Devil May Cry 4: Special Edition, the Slant community recommends The Evil Within 2 for most people. In the question“What are the best PS4 (PlayStation 4) games?” The Evil Within 2 is ranked 48th while Devil May Cry 4: Special Edition is ranked 51st. The most important reason people chose The Evil Within 2 is:
As you explore the nightmarish world of The Evil Within 2, you'll almost never feel safe due to a variety of reasons. First, the disfigured nightmare monsters are very dangerous, so messing up usually equates to your death. Even when you get used to the controls and combat, you can mess up very easily. This uncertainty of success slowly creeps into your mind, being more effective than any jump scare. Second, resources are very scarce, so every shot counts. If you spend too many bullets in one section, you probably won't have enough for the next. If you miss a headshot, the monster will probably get to swing at you. As a result, you might constantly weigh your options, whether to attempt a direct confrontation or go for the riskier stealth kills in an attempt to conserve ammo and health. Third, the world is very open, removing some of the predictability found in linear survival horror games. You never know when or where the monsters will be, causing you to always look in every direction. This uncertainty can be really nerve wracking. The Evil Within 2 is a great example of survival horror done right.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great feeling of suspense
As you explore the nightmarish world of The Evil Within 2, you'll almost never feel safe due to a variety of reasons.
First, the disfigured nightmare monsters are very dangerous, so messing up usually equates to your death. Even when you get used to the controls and combat, you can mess up very easily. This uncertainty of success slowly creeps into your mind, being more effective than any jump scare.
Second, resources are very scarce, so every shot counts. If you spend too many bullets in one section, you probably won't have enough for the next. If you miss a headshot, the monster will probably get to swing at you. As a result, you might constantly weigh your options, whether to attempt a direct confrontation or go for the riskier stealth kills in an attempt to conserve ammo and health.
Third, the world is very open, removing some of the predictability found in linear survival horror games. You never know when or where the monsters will be, causing you to always look in every direction. This uncertainty can be really nerve wracking.
The Evil Within 2 is a great example of survival horror done right.
Pro Excellent crafting system
As you explore the world you'll find various materials that can be used for crafting ammo and health items. You can either use a crafting table or craft items while you're out in the field at double the cost. This gives the crafting system a fair amount of flexibility and depth, allowing you to quickly craft something in case of an emergency, while also rewarding careful resource management and planning.
Pro Interesting story
The Evil Within 2 at its core is a story about a father looking for his long-lost daughter in a nightmarish artificial world, generated within a computer system. Its inhabitants have succumbed to the negative influences of the world, turning them into monsters, which leaves you to take them out. It's a really good mix of great plot elements, drama, interesting characters with a slight touch of conspiracy. On top of that, the story has a fairly satisfying conclusion without trying to set up for a sequel.
Pro Fun combat
You'll immediately notice how nice it feels to attack the enemies with each slash, strike and shot having an impact behind it. Enemies will flinch, get thrown back and get suspended mid-air from your attacks, making it feel like you're always the dominant force. It's especially amusing seeing an enemy flail about and slamming it into the ground with your demonic arm.
Some of the stylistic elements add fun as well. The prime example is Nero's greatsword the Red Queen, which is equipped with a motorcycle-like gear shift. You can use the gear shift mid-combo to add a flame effect to your sword. This increases your damage and the range of your combos and also looks very nice. It's especially awesome to see your character ascend in a whirlwind of flames.
Pro Great soundtrack
Most of the battle music has the lyrical styling of progressive rock while mixing in dark electronica guitar riffs. It matches the rhythm and speed of the battles really well, spurring on your combos and devastating attacks.
The exploration sections and cutscenes have an entirely different style of music. It ranges from divine vocals accompanied with organ music to eerie pieces with harp and piano sounds creating a bone-chilling ambience.
Pro Highest level of combat depth in any hack and slash game
An open-ended cancelling system (Jump Cancelling) stacked with individual character mechanics (Dante styles and style/weapon switching, Nero ACT and parries, Vergil being Vergil, Lady and Trish are the weakest in terms of combo-ability of the 5 but you can still style with them) and system physics create a combat masterpiece that rewards practice and creativity.
Pro There's a bunch of stuff to do even after beating the game
You can replay the game on higher difficulties, try to find all the hidden missions or collect all the upgrades. You can even try to get the max style rank on all the missions. Doing any of these will award you extra collectibles or unlock new modes.
There's also the The Bloody Palace, which is an arena consisting of 101 levels. Each level contains enemies and bosses found within the main game. The first few levels are quite easy, but each level becomes increasingly more difficult. Only the most skilled players can reach the end, giving you another goal to strive for.
Cons
Con Might not be that scary for hardened horror fans
While there is a fair share of grotesque imagery and creepy moments, the scare factor isn't that high. You'll encounter the ocasional jump scare, but nothing ever gives you an impending sense of doom, which can be pretty disappointing for horror enthusiasts.
Con Occasional difficulty spikes
Upon reaching the first boss you'll encounter the first difficulty spike. The boss attacks a lot faster and stronger than the enemies leading up to it. Messing up means you'll die in a couple of seconds, which can be really frustrating. Especially because you have to switch gears so suddenly and adapt to a new playstyle, where the enemy stands on equal footing.
Con Recycled stage designs and lack of character-specific bosses
Capcom basically just slapped on the 3 new characters (Lady, Trish, and Vergil) and they suffer the same problems that Dante does, and that's lack of bosses designed specifically for their toolset. They run through the same bosses and levels instead of getting unique missions.