When comparing Omega Quintet vs Dark Souls III, the Slant community recommends Omega Quintet for most people. In the question“What are the best JRPGs for PS4?” Omega Quintet is ranked 23rd while Dark Souls III is ranked 28th. The most important reason people chose Omega Quintet is:
Omega Quintet's combat gives you control over your party members' formation on the field, rewarding you with access to powerful combos when you plan out those formations just right. You'll want to prioritize keeping your melee-oriented characters on the front lines, and your long-range companions in the very back. This gives you access to flashy combos where the characters attack one after the other with powerful critical hits, doing lots of damage to enemies on the field. Even better, when you kill an enemy, you're automatically granted another turn. If you manage to one-shot enemies one after another, you'll be rewarded by taking no damage in battle. Keeping your party members in the best formation and one-shotting enemies are the best ways to stay a step ahead in battle.
Specs
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Pros
Pro Rewarding and strategic turn-based combat
Omega Quintet's combat gives you control over your party members' formation on the field, rewarding you with access to powerful combos when you plan out those formations just right. You'll want to prioritize keeping your melee-oriented characters on the front lines, and your long-range companions in the very back. This gives you access to flashy combos where the characters attack one after the other with powerful critical hits, doing lots of damage to enemies on the field. Even better, when you kill an enemy, you're automatically granted another turn. If you manage to one-shot enemies one after another, you'll be rewarded by taking no damage in battle. Keeping your party members in the best formation and one-shotting enemies are the best ways to stay a step ahead in battle.
Pro Cool concept of parodying censorship in the music industry
The story in Omega Quintet revolves around the Japanese public entrusting your group of pop idols to fight against a darkness whose name is censored, only playing the recognizable beep sound when mentioned in the dialog. It's meant to be an interesting metaphor for the idols fighting against censorship in the music industry. This is a cool parody that mirrors the struggles that artists deal with when fighting against censorship.
Pro Cute anime art style
The characters in the game all have a pleasing anime style, both for their normal 3D character models and their 2D versions in the visual novel-style narrative. The pop stars have lots of different hairstyles, eye colors, and cutesy outfits with plenty of bright, vibrant options like pink and purple. Fans of this anime aesthetic will enjoy the art.
Pro Extensive lore that's presented in unconventional ways
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story.
Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you.
Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Pro Stunning environments
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world.
Pro Can give a great feeling of accomplishment
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement.
Pro Unpredictable boss battles
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions.
Pro A great variety of equipment for almost any playstyle
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle.
For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach.
Pro Solid controls
This game feels and plays really well. Your character responds to button inputs immediately and it almost never feels like you're losing control over it. The control scheme can also be customized, giving you the option of a more personalized experience.
Pro Great combat system
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes.
Cons
Con Shallow, generic story filled with anime tropes
The pop idols' quest to save the world from an evil darkness feels done to death because of all the cliches. The story is filled with bad writing, like the male manager being surrounded by cute female pop idols, and the silly, shallow drama surrounding the romantic and sexual tension between them. Despite the clever angle of the parody on censorship, this concept is underutilized and underdeveloped, instead overshadowed by the generic storytelling. The tropes are lazy and distracting, adding nothing to the plot.
Con Terrible graphics
Textures for environments are poor, making the game look dated. They lack detail or any kind of realism, looking a lot like something from a PlayStation 2 game. Even though the character art is nice, the overworld graphics stand out too much. These can be a turn-off for players who want something more pleasing to the eye.
Con Overworld exploration is padded in frustrating ways
The forests, city locales, and other locations on the overworld map have a lot of filler to pad out your playtime. They're bloated with obstacles like makeshift bridges you need to push down to get from one area to the next. It's nice that each of your party members have unique ways of dealing with these barriers, but you're limited on how soon you can access them. If your character isn't a high enough level when you approach the indicator to interact with the obstacle in your way, then she'll apologize and say she's not sure how to get past it. This happens a lot when you explore new areas, imposing an arbitrary level gap on getting from one place to the next.
Con Awful framerate drops
While the game normally runs at 60 FPS, the performance isn't too reliable. In battle when there's a lot going on, and you're using all of your flashy skills and attacks, the framerate will dip below 30 FPS. It's really distracting and slows down the action way too much.
Con Too many complicated tutorials
The tutorials are huge sections of text with the occasional image here and there, overloading you with information. Instead of implementing more intuitive tutorials through gameplay demonstrations, the game expects you to read everything to figure out how things work. Even descriptions for what each button does have lines and lines of complicated, descriptive text. You're better off skimming the basics and figuring out the rest from there.
Con Poor support for mouse+keyboard control
The default DS3 key/button bindings actually prevent full use of certain weapons by requiring the shift key to be pressed and not-pressed simultaneously. Rebinding is possible, but limited by issues like the left mouse button overriding all others and certain bindings not actually working in game (e.g. Shift+MiddleClick).
Con It's hard
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III.
Con Poorly tuned dynamic visiblity
You may notice some texture pop in while sharply turning the camera. It can be somewhat distracting if you notice it, but most of the time you won't because it happens in the distance.
Con Occasional performance issues
There are portions of the game that will have noticeable framerate drops, which can negatively affect the gameplay. Most of the fault lies with the game engine, so getting better hardware won't help that much.