When comparing Graceful Explosion Machine vs Batman: Arkham Asylum, the Slant community recommends Batman: Arkham Asylum for most people. In the question“What are the best PS4 (PlayStation 4) games?” Batman: Arkham Asylum is ranked 117th while Graceful Explosion Machine is ranked 194th. The most important reason people chose Batman: Arkham Asylum is:
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Specs
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Pros
Pro Very interesting shooter-style gameplay
You have one basic weapon and three special weapons, and strategically managing them can be quite interesting. The only way to use the three special weapons is through killing enemies and collecting their energy. Since this energy is finite, your firepower is ultimately limited. Different enemies are weak against different weapons, but you can't just spam them constantly since they will also overheat from too much use. Knowing when to use each weapon, conserving energy, and rotating among your arsenal to unleash maximum damage can be quite a fun experience.
Pro Scoring system encourages fast-paced arcade action
Getting the highest score on each level encourages fast-paced play thanks to the metrics of the scoring system. For example, going too long without a shooting an enemy or not rotating between weapons fast enough will cause your score to be lower. Flying your ship around, making full use of your various weapons, and shooting enemies quickly in an attempt to get the highest score possible results in some pretty intense arcade action since it pushes you to be aggressively involved at all times.
Pro Rewarding replayability
Taking what you've learned over time, and then playing challenge mode versions of older levels for a higher score is where the game truly shines. Learning how to properly manage your weapons, dealing with various enemy types, and learning to control your ship to evade attacks can all feel especially rewarding when you finally beat an old high score or take top position on the online leaderboards.
Pro Excellent visual appeal
The visuals are minimalist but bright and colorful. When blasting aliens to pieces, watching them explode into geometric shapes with bold lines and vibrant colors is super appealing. Weapon effects look great, and the animations on everything are incredibly smooth. Seeing the screen fill up with all kinds of well-defined shapes and bright colors compliments the action well. Despite all the colorful action taking place, it never feels cluttered or chaotic. The simple style makes it easy to track what's happening on-screen, resulting in a great visual experience.
Pro Exciting online leaderboards
Being able to compare your scores with other players is awesome. It can amp up the in-game excitement and make the action feel even more intense since you're competing with others.
Pro Freeflow combat pioneer
Arkham Asylum is the first game to bring us freeflow brawler melee combat in its full glory. It invented the combat genre where you fight a multitude of enemies who take turns attacking you, while the player has a basic attack, a parry+counter and a combat roll. Getting multiple hits in on enemies builds up a combo streak that makes batman stronger. This streak is reset by getting hit by an enemy. Other games, like Assassin's Creed, had superficially similar combat systems, but not as optimized as this and they did not feature hit/combo streaks. Arkham Asylum's freeflow combat system is very suitable to be played with controllers.
Pro Fun stealth & gadgets
Remaining stealthy and getting stealth takedowns is important in Arkham Asylum's gameplay. Arkham Asylum gives the player a relatively large number of different gadgets to use for different combat purposes, such as ranged takedowns, cutting ropes, diverting enemies' attention, blasting through doors, traversing longer distances and hacking.
Cons
Con Many levels feel the same
Most levels are basically just a color swap from the one prior. There aren't a whole lot of enemy types either, meaning you'll be encountering the same ones throughout most of the game. Additionally, all weapon types are available from the start, so you'll be using the same ones for every level.
Con Getting hit by respawns doesn't feel fair
When new enemies spawn into the maps, sometimes they spawn way too close to your position. As a result, they'll get a few cheap hits in before you can evade them which feels highly unfair.
Con Difficulty spikes can ruin the fun
After the first world, there are some very sharp difficulty spikes where it's possible to hit a wall. These bottlenecks make it hard to progress and the resulting frustration can ruin the fun.
Con Dark atmosphere
You won't realize how many shades of black exist until you've played an Arkham game. It's always dark outside, so to people who like daylight and colors in their games, this might get a bit dull after a while.