When comparing Moon Hunters vs The Escapists 2, the Slant community recommends Moon Hunters for most people. In the question“What are the best couch/local co-op games for the Nintendo Switch?” Moon Hunters is ranked 1st while The Escapists 2 is ranked 14th. The most important reason people chose Moon Hunters is:
The overworld, levels, and vendors are randomly generated each playthrough which means you'll always be able to explore new maps or find new quests. As you play, you can also unlock different classes, personality traits, recipes, and skills which all contribute to trying something different in your next run. For example, you might learn the ability to talk to animals, so in all your future runs you can now converse with animals which could open potential new quests and interactions. You may even an unlock a new class which provides a whole fresh set of spells and abilities.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro A new experience each time you play
The overworld, levels, and vendors are randomly generated each playthrough which means you'll always be able to explore new maps or find new quests. As you play, you can also unlock different classes, personality traits, recipes, and skills which all contribute to trying something different in your next run.
For example, you might learn the ability to talk to animals, so in all your future runs you can now converse with animals which could open potential new quests and interactions. You may even an unlock a new class which provides a whole fresh set of spells and abilities.
Pro Great for bite sized gaming sessions
Each playthrough from start to finish is designed to be completed in an hour or two.
Pro Upgrades are super rewarding and provide instant gratification
Since runs aren't very long, gear is immediately rewarding to cram as much power as possible into a short play session. Instead of loot just being a simple increase in stats, your power will sometimes double instantly. When you equip something new, you can immediately feel the difference in your character's power level, always making it a rewarding experience to get an upgrade.
Pro Choices are actually meaningful
This game constantly gives you interesting choices that influence gameplay. Based on the unique choices you make, your character gains certain personality traits such as proud, greedy, vengeful, and many more. Depending on which traits you earn in your playthrough, different quests and character interactions become available. For example, if you're really brave, certain other NPCs might give you an extra quest. If you're greedy, they may not want anything to do with you. When vengeful, they may request you to carry out a kill for them. Sometimes bosses can even be seduced instead of killed if your choices in the game led you to earn the seduction trait.
Pro Gorgeous art style will draw you in
Visually, the game just looks fantastic. The graphics are crisp, clean, and have a hand drawn feel - oftentimes resembling a colorful painting. Everything has a very polished smooth feel to it, without jagged edges. There's a great use of color in the tilesets. The color ramping is handled incredibly well, especially in the shades of green in the grass. From forests with spanning mountain vista backgrounds to a fiery wasteland with crags and volcanoes, each map has a stunning level of detail to help bring you into the game world.
Pro Soundtrack is excellent
The music ranges from mysterious during exploration to a panicked beat during combat. Beautiful, soothing melodies with haunting vocals play during more emotional moments. All of the tracks in the game fit the area or experience they are made for, and do a great job of conveying the mood. Sometimes when you encounter a specific character or make a specific dialogue choice, the music will change based on the mood you just invoked. The soundtrack was so heavily beloved and requested, that it's sold as a standalone.
Pro Encourages experimentation and creativity
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation.
Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Pro Good balance of game systems make for a rewarding simulation
Taking action in the game uses up your stamina, so you'll still have to make time for things like eating and sleeping if you want to have energy for things like digging through walls, fighting other inmates, or cutting through vents and gates.
Items such as shovels and cutters have limited durability, so they can't be used endlessly. Raw materials can be found around the prison to craft items, or you can buy items from fences using money earned by running fetch quests for other inmates. No matter how you acquire them, crafting materials and finished goods are limited so you'll have to use your items wisely.
Time is an important factor that has to be managed too, with certain activities having to be done at certain times. This limits the amount of time you have to roam the prison, since you have to show up for meal times and roll calls. Free time can be used to craft, roam the prison to determine the guard patterns, or finally put your ultimate escape plan into action.
Juggling each and every one of the various aspects of the game results in a very deep and rewarding simulation experience.
Pro Solid progression of difficulty
The difficulty increases as you progress, with each prison becoming just a little more intricate and more challenging to escape from than the previous. The prisons themselves get more complex with more obstacles to overcome such as tougher guards which results in more ways things can go wrong. The progress feels good and natural, as you're always building on what you learned in previous prisons to escape from the newest one.
Pro Great pixel art style for retro fans
If you enjoy a more retro style, then this game is pure eye candy. Simple but charming, the pixel art is colorful, with the sprites having a nice variety in animations when they're shoveling, searching, running around, fighting, or partaking in any kind of activity that would require movement. The tile sets for the game world are nicely detailed, colored and shaded. You won't get tired of looking at the same tiles over and over due to the sheer amount and variety of the art assets created for the game.
Pro Lots of replayability
No two games will play out alike. Each prison is an open sandbox, so it's definitely not a linear experience with a defined escape blueprint. Prisons can be replayed over and over to beat your previous time, measured in how many in-game days it took you to escape, which leaves plenty of room for trying new things on each successive playthrough.
Pro Co-Op multiplayer mode adds a new depth to gameplay
Working together creates a whole new experience with loads of possibilities. In co-op mode, you play with up to 3 teammates either online or locally as you work towards escaping the prison together. This adds a whole new dynamic to gameplay as working together creates experiences that just aren't possible when playing solo. Someone could distract the guards, while another searches rooms for crafting materials. One player could run around collecting items, while another scopes out the guard's patrol patterns. Some can complete quests to collect money while others are working on digging tunnels.
Pro A couple of alternative prisons add a change of scenery
Tired of bricks, cold floors, and cement cells? For those who want a change of scenery, there is a prison set in the wild west, and even a futuristic space prison. This adds a little bit of variety to the look of the game while keeping the same gameplay mechanics. It's a nice touch and gives your eyes a break from staring at the same tilesets over and over.
Cons
Con Camera can skip around in local co-op
Sometimes during local co-op, the camera seems to jump around at times as it isn't quite sure where it's supposed to be when there are multiple players on the screen.
Con Ranged classes are overpowered
Some classes like Druids and Mages are way too powerful because of their ranged attacks and AoE crowd control that can lock down an entire group of enemies from across the map. It can often feel like ranged has a distinct advantage due to having more control over enemy placement, whereas melee is a bit more difficult to play.
Con Getting caught by guards can be overly punishing
It's frustrating when you spend several hours grinding quests for other inmates, collecting items, crafting, and carefully planning your escape, only to get caught by guards and lose all your items or killed. This effectively means you have to start over, wasting hours of your own time and days of in-game time.
Con Can feel grindy at times
Running around doing fetch quests for other inmates, or searching for crafting materials for hours on end can get stale after a while.
Con Tutorial doesn't cover much
The tutorial will only walk you through the barest of basics, resulting in the player having to learn the game's various mechanics on their own.