When comparing Kingdoms of Amalur: Reckoning vs Dark Souls III, the Slant community recommends Dark Souls III for most people. In the question“What are the best RPG games on Steam?” Dark Souls III is ranked 16th while Kingdoms of Amalur: Reckoning is ranked 29th. The most important reason people chose Dark Souls III is:
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story. Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you. Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Specs
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Pros
Pro Encourages exploration thanks to a massive game world
The world itself is absolutely massive, featuring two whole continents. There are dozens upon dozens of locations including a few giant, fully explorable cities. You are free to travel anywhere at will on the first continent, with the second one unlocking around mid-game. From there, you are free to travel between them. Getting around is easy, since you can fast travel to any location on the map that you've previously discovered. This makes exploring and discovering new things a breeze.
Going off the beaten path is often encouraged, with treasure chests, crafting reagents, out-of-the-way dungeons, small villages, and side quests everywhere. Everywhere you go, you'll be finding someone who needs your help or a new dungeon to explore. The sheer amount of content in the huge open world is incredible.
Pro Excellent and downright fun arcade style combat
The arcade style, fast-paced combat is where the game truly shines. Whether you're swinging a massive battle hammer, slicing with daggers, or throwing fireballs, it's just so incredibly responsive and smooth. Hits feel powerful in your hands, and the accompanying vibrant and colorful battle animations are great to watch. Additionally, you can dodge and block actively giving it some strategic depth as you're rolling between enemies and holding up your shield to soak spells.
Despite its fast-paced nature, there's no complexity weighing it down. Executing attacks and chaining combos is made super easy in just a few button presses. Enemies are auto targeted when they're in range, so you'll never miss the mark. That means you can hit an enemy in front of you, and just by attacking again, your character will spin around and hit the one behind you. It looks incredible, feels awesome, and is just straight up fun to play. The combat is easily one of the best aspects of this game.
Pro Fantastic and intriguing story will draw you in
You play as the "Fateless One", a character who was dead but brought back to life at the beginning of the game. With your second chance at life, you are now freed from the bonds of fate in a world controlled by destiny.
During your adventures, you meet many different factions and characters, some hostile and some friendly, but most have interesting stories to tell and quests for you to complete. Oftentimes these main quests branch off into many varied and interesting side quests which will lead to even more lore. Almost everywhere you step in the game world offers a new story of a village in peril or a lost treasure waiting to be discovered.
The story and lore itself are written by best selling fantasy author R.A. Salvatore. All the locations and characters were thus given an intense attention to detail that makes the world a deep and interesting place. Everything is interconnected, rather than just a bunch of lore that was hastily thrown together. While it may seem overwhelming at first, once you have a few hours under your belt, it's easy to become intrigued with this world, it's dynamic characters, and plethora of mysteries.
Pro Engaging, cleverly designed skill trees
There is no such thing as a bad build in KoA:R. The skill trees are constructed so well that literally every build is viable. Due to the fact you can respec at any time, you are always free to experiment and try something new.
For combat abilities, there are three main skill trees with the basic archetypes of warrior, mage, and rogue, but you are not locked into any particular tree. You can mix and match any skills from any tree to customize your own fighting style. If you want to be a sneaky rogue that carries a huge longsword or a warrior who casts spells, you can do it.
In addition to battle builds, you can also choose among skills like dispelling, lockpicking, blacksmithing, persuasion, etc. These non-combat skills will dynamically effect your interactions with the world. With dispelling, for example, you'll be able to loot hidden treasure chests that are protected with magic. With persuasion, you'll be given extra dialogue options such as convincing merchants to give you discounted goods.
Thanks to the flexibility and great design of the skill/ability trees, you will always be finding engaging and exciting ways to pummel your foes in combat and interact with the world.
Pro Exciting crafting with a personalized touch
You can craft your own armor, weapons, and potions. Reagents can be found by salvaging/disenchanting unwanted equipment or finding it out in the open world via gathering skills and looting. You can use recipes, but the most fun comes from randomly mixing and matching ingredients together to customize your own craftables. Once you've forged that perfect piece of armor or weapon, you can even give it whatever you name you want. Being able to custom build and name your crafted creations adds an exciting new layer to crafting and makes it feel very personalized.
Pro Extensive lore that's presented in unconventional ways
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story.
Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you.
Even though the actual story in Dark Souls III is very thin, there's a lot to find under the surface if you're willing to look for it.
Pro Stunning environments
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world.
Pro Can give a great feeling of accomplishment
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement.
Pro Unpredictable boss battles
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions.
Pro A great variety of equipment for almost any playstyle
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle.
For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach.
Pro Solid controls
This game feels and plays really well. Your character responds to button inputs immediately and it almost never feels like you're losing control over it. The control scheme can also be customized, giving you the option of a more personalized experience.
Pro Great combat system
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes.
Cons
Con Some annoying aspects to navigation
There is no jumping in this game, making some areas annoying to navigate. Sometimes doing something simple like getting over a fence, small hill, or rock requires a long walk around it.
Con Not very challenging
With the exception of a few dungeon bosses on hard mode, the difficulty level is a bit on the low side. Most enemies pose no real threat, even in large numbers. One reason for this is that it's very easy to become overpowered. Even at lower character levels, the weapons and armor you can find or craft feel disproportionately strong.
Con No camera zoom
You cannot zoom the camera in or out. This can be disheartening when trying to look around, especially when trying to take in the view in some of the gorgeous areas of the game world.
Con No skill rearranging
In the most of the RPG games one can rearrange the order of skills for using while in this game there's no such thing. In whatever order the game puts them in the slots, that's what you get. Sometimes this is the cause of death of the character.
Con Poor support for mouse+keyboard control
The default DS3 key/button bindings actually prevent full use of certain weapons by requiring the shift key to be pressed and not-pressed simultaneously. Rebinding is possible, but limited by issues like the left mouse button overriding all others and certain bindings not actually working in game (e.g. Shift+MiddleClick).
Con It's hard
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III.
Con Poorly tuned dynamic visiblity
You may notice some texture pop in while sharply turning the camera. It can be somewhat distracting if you notice it, but most of the time you won't because it happens in the distance.
Con Occasional performance issues
There are portions of the game that will have noticeable framerate drops, which can negatively affect the gameplay. Most of the fault lies with the game engine, so getting better hardware won't help that much.