When comparing Dragon Age II vs NieR: Automata, the Slant community recommends NieR: Automata for most people. In the question“What are the best story driven games on Xbox One?” NieR: Automata is ranked 10th while Dragon Age II is ranked 50th. The most important reason people chose NieR: Automata is:
The combat in NieR: Automata is fantastic. It has a hack-and-slash feel to it, with an emphasis on agility and showy acrobatics. With the fluid and responsive controls, you can switch seamlessly from using swift attacks with your weapon to devastatingly strong attacks as you combo them together. You also use customizable ranged missile attacks from your personal robot pod, such as powerful laser beams or a giant hammer attack. It can be difficult to win battles sometimes, especially on the harder gameplay settings, but it's worthwhile to keep at it and watch yourself progress and improve.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Lots of interesting characters and lore
The characters in Dragon Age II are great, with intriguing backstories that delve into the game's lore. Your party members and other NPCs are all written quite well. There are the fan-favorites like the sassy pirate named Isabela who never minces words and is always up for a good time, and the honorable Temple Knight named Cullen who helps fight against the corruption in the city of Kirkwall where you reside. These characters are also tied to the Dragon Age history in various ways, such as having even a minor presence in the previous game, Dragon Age: Origins, and influencing the events of the story. All of the characters have layered personalities that fit with the lore surrounding them.
Pro Building relationships with companions is enjoyable
You can build relationships with your party members to get to know them better and to romance them. Improving your approval rating with characters comes down to picking certain dialog options, either to flirt with them or agree with their worldview. After building up enough approval, you get a special scene with your romance option or friend, and afterward you can return whenever you want to spend more time with them. It's a really good system that lets you feel like the characters are your actual comrades, helping you grow more attached to them throughout the game's long story.
Pro Tons of content
There's lots of content in Dragon Age II to keep you playing for a long time. The game offers a very long main story, with even more side quests and hidden areas that can take many hours to complete. The main story has plenty of branching decisions that affect how your playthrough turns out, encouraging you to play the game twice or more to see the different outcomes. For those looking for a game to sink 60+ hours into, this is a good choice.
Pro Well-implemented action combat with some elements of strategy
The combat gameplay is great, featuring a few different classes and a key way for you to control the flow of battle. The different battle classes -- warrior, mage, and rogue -- all play differently, though they each offer a similar fast-paced type of action combat in real-time. You can also pause the game to bring up a radial menu to pick which abilities to use and specific enemies to target, meaning you can take your time in battle and not get overwhelmed by everything. Getting used to the speedy combat and using the radial menu to your advantage gives the combat a lot of strategic depth.
Pro You can customize your protagonist Hawke
There are lots of ways to make Hawke feel like your own character. The character creator at the start of a new game lets you change all sorts of options, from your hair, to your skin color, the shape of your nose, mouth, and ears, and so much more. Or, if you prefer, you can simply stick with the default male or female Hawke. You also get to pick which class you want to be for combat, and throughout the game, the dialog options you pick determines if your Hawke is sarcastic, compassionate, or has more of a mean streak overall. You can role-play as Hawke however you want, with plenty of options to customize your looks and your combat specialties for whichever role suits you the most.
Pro Fast-paced, action-packed combat
The combat in NieR: Automata is fantastic. It has a hack-and-slash feel to it, with an emphasis on agility and showy acrobatics. With the fluid and responsive controls, you can switch seamlessly from using swift attacks with your weapon to devastatingly strong attacks as you combo them together. You also use customizable ranged missile attacks from your personal robot pod, such as powerful laser beams or a giant hammer attack. It can be difficult to win battles sometimes, especially on the harder gameplay settings, but it's worthwhile to keep at it and watch yourself progress and improve.
Pro Unique storytelling with a real emotional impact
NieR: Automata's outlook on storytelling is incredibly special. To get the full experience, you have to run multiple playthroughs of the game, each of which offers a new experience and perspective. Your world view of the story events and characters expands drastically as you complete each playthrough, playing on your expectations to help you develop a deeper emotional bond with the protagonists and become invested in their plight.
Things take a real turn on your third playthrough, putting you on an emotional roller coaster all the way to the true ending. The plot twists and knocks on the fourth wall elevate the story to a truly unique place. Getting all the way to the very end can be a religious experience from how much heart and meaning you discover in the symbolism.
Pro It's got a hauntingly beautiful environment
NieR: Automata is set in a post-apocalyptic landscape after Earth has been overrun by hostile machines, and the artists really nailed what that would feel like. Abandoned and overgrown cities litter the landscape along with old refineries, graveyards, and eerie forests. When you add the beautiful soundtrack to the experience, it fills you with a bittersweet mix of loneliness and hope.
Pro Varied genre-spanning gameplay elements
NieR: Automata has different types of gameplay to keep things interesting. From the very start, you're on an on-rails bullet hell section, and then you switch over to the more traditional action RPG style of fast-paced combat. Things change up again not long after with some side-scrolling platforming from a 2D view. Later on in the story, there's a hacking mini-game where you navigate a tiny ship through a short puzzle, with the music changing to a charming retro sound to fit the theme and mood. This is a game that doesn't stay boxed in a single genre.
Pro An incredible amount of content
Outside of the main story, there's plenty of optional content to dive into. The side quests are the best way to get to know the characters and lore of the world, with some of them giving clever and subtle foreshadowing of the game's most critical events. There are also weapons to collect and upgrade, each of which offer nice little tidbits of lore after you get them to max level. And after reaching a certain point in the story, you get access to Chapter Select that lets you go back and replay whatever you want. You can easily spend 60+ hours exploring the world and still have much more to do.
Pro Gorgeous, ethereal soundtrack with amazing vocals
NieR: Automata's music is out of this world. It's so stunning and elegant in a way that nothing else can really live up to. The soundtrack manages to emotionalize the game through music, from the action-packed tracks with hard-hitting wind instruments and percussion, to the softer, somber songs that encapsulate the hauntingly beautiful environments and story moments you encounter. Vocals in the lore's indescribable language makes the music even more memorable, adding to the ethereal quality of the sound. This soundtrack is definitely one that you can go back to again and again without getting sick of it.
Cons
Con Too many reused environment assets
Dragon Age II was a rushed job. In the beginning, you'll take note of the dungeons you explore and the way they look. A couple of hours later, you may notice that even though you're in a different dungeon, that the walls look strangely similar to earlier locations. This ends up happening again and again, with environments copy-pasted all over the place. Considering the game was developed in such a short time, this would have been okay if it only happened in a few places here and there. It's sadly way too common.
Con Stiff and repetitive character animations during cutscenes
Character animations are incredibly stiff in ways that look robotic. During cutscenes, you'll see the same types of movements over and over, like a character shifting their waist back and bobbing their head to seem important or defiant, or moving their head down with their words to make a point. If there were more variation with the animations instead, then the stiff delivery might not be all that bad.
Con Rushed story
The story in Dragon Age II lacks the high stakes and epic fantasy elements from its predecessor, Dragon Age: Origins. It focuses more on you as the protagonist Hawke, who is more of an everyday person that gets swept up in the conflict of the mages versus the templars in the city of Kirkwall.
The narrower scope would have worked just fine if there had been more depth to the story, instead of relying on the shallow and predictable premise of the mages rising up against the templars. There are some redeeming parts, like the corruption within the templar ranks, but this only gives the player a tropey resolution toward the end. The story overall lacks nuance and depth, ending up as a big disappointment, especially if you're a fan of the first game.
Con The whole game is unpolished
Dragon Age II as a whole lacks quality. The visuals are muddled and janky, even for a game from the PlayStation 3 and Xbox 360 era. Even though the combat itself is fun and engaging in the way it plays, it doesn't feel fluid, and it can get repetitive, like when bandits rush at you at every turn whenever you wander Kirkwall at night. The bigger issues of the rushed story and reused assets also speak to how messy the game is. These issues could have been avoided with some extra development time to polish things up.
Con Most of your narrative choices from Dragon Age: Origins don't matter
If you played the first Dragon Age, all of those decisions you made get watered down here. You only see the effects of some smaller things, such as who ends up on a certain throne by the end, or how you chose to defeat the final boss. Your decisions get commemorated in some ways, but it's not all that obvious or overt. Since Dragon Age II takes place with a whole new character and setting, you previous narrative decisions don't get a lot of attention. It's unfortunate in that it doesn't give the sense that your actions have an impact across the franchise.
Con Limited open world
Even though NieR: Automata is technically an open world game, it doesn't always feel like it. It's more that there's a big open space in the center of the ruined city you explore, with branches that lead off to vastly different environments, like a desert, a village, and a few other places. These locations aren't that spacious, either, and it's a bit of a stretch to even imagine all of these places being so close together in the first place. It's not too much of an issue as long as you find the story and combat engaging enough.
Con Second playthrough can get repetitive
Once you get to Route B, your second playthrough, you may find that too much is the same. There are some big differences, such as the new way you get to see things play out, but a lot of it rehashes Route A, your first playthrough. There's a ton of hacking you have to do as well, which gets pretty boring after repeating it over and over again. But if you stick with it, Route C and onward are absolutely worth the time spent getting to that point.
Con Some boring fetch quests
The pacing gets messed up when you're forced to run certain fetch quests near the start of the game. This is somewhat forgivable after the fun and action-packed introductory level, but the quests themselves are still a drag to play through. Some of the side quests can also boil down to the same thing. Even though these quests give a lot of useful information about the world, they're not all that fulfilling, and you may dread having to repeat them when playing through the game again.
Con Buggy on PC
Some players complain about the game crashing, freezing, their save files mysteriously disappearing, and more. As of June 2018, over a year after the game's initial release, there is still no patch to fix these problems. Not everyone on PC will have these bugs, but it's still quite prevalent. If you continually run into issues, your best bet is to find a mod or play the console versions instead of waiting on an official patch that may never happen.