When comparing Elder Scrolls Online vs Final Fantasy IX, the Slant community recommends Elder Scrolls Online for most people. In the question“What is the best RPG where you can totally get lost in the story?” Elder Scrolls Online is ranked 5th while Final Fantasy IX is ranked 6th. The most important reason people chose Elder Scrolls Online is:
ESO's character system is based on skill lines; each class provides three. There are *dozens* of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
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Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro One of the most plot-driven games ever created
While the story is the central focus in every RPG, Final Fantasy IX takes that to the next level. The plot often switches focus between different characters or parties. One particularly exciting sequence on the second disc features two separate parties trying to escape a sticky situation. The game cuts between the two parties and builds an incredible sense of tension. Moreover, changing circumstances force characters to switch from one party to the other, which creates a real sense of dynamic teamwork.
These sorts of events are what have driven the masses to calling Final Fantasy IX one of the greatest stories ever told.
Pro You can customize the way your characters battle with the item-ability system
In most games, characters come with set abilities, gaining them at particular levels, or after defeating enemies, etc. In Final Fantasy IX, your abilities are tied to your items, making it possible to customize your character's skillset. In addition, if you wear some items long enough (meaning you've participated in enough battles), you'll permanently learn the skill and be able to use it regardless of what you've got equipped.
Pro A legitimately breathtaking world
The graphics of this game hold up quite well when compared to most older games. The abilites, characters, and environment are all incredibly well done.
Pro Dozens of hours of gameplay
This game has a bare-minimum of 40 hours of play in it, but that can easily be doubled.
Con It can be slow to get started
Despite throwing you into battle within the first few minutes, the game is actually quite slow to start, particularly if you're the type to go around exploring and completing all the immediate sub-quests.