When comparing Age of Wonders III vs Men of War: Assault Squad 2, the Slant community recommends Men of War: Assault Squad 2 for most people. In the question“What are the best singleplayer games on Steam?” Men of War: Assault Squad 2 is ranked 131st while Age of Wonders III is ranked 150th. The most important reason people chose Men of War: Assault Squad 2 is:
Allows player to take a direct control of a vehicle, or infantryman (followed by their squad if any), which allows player to take the most important shots themselves, or to park their units into more pristine spots. Even if AI seems to fare well on its own, the more elaborate plans can be conducted by simply using this function.
Specs
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Pros
Pro Worthwhile leveling system
throughout the game players troops are leveling as long as they are being used. This adds to each's pool of abilities. There are also points one can earn in battle that can be used to unlock new abilities. Both of these systems add up to a competent way to always be leveling and give a feeling of advancement in the game.
Pro Intuitive tactical battles
The tactical battles in the game play out in a way that feels different depending on what enemies are being fought , which makes for a good way to differentiate play. The battles also play out in a fast fashion that is easy to understand making for an experience that feels well made due to how the player can pick up the play.
Pro Direct control
Allows player to take a direct control of a vehicle, or infantryman (followed by their squad if any), which allows player to take the most important shots themselves, or to park their units into more pristine spots. Even if AI seems to fare well on its own, the more elaborate plans can be conducted by simply using this function.
Pro Fully destructible environments
This can make for a visceral feel as well as an immersive one as everything in the game can be blown to bits.
Pro Punishing
Definitely one of the more time and effort requiring RTS, which you cannot simply take off the shelf and do well in, without past experience. Bullets hurt, weapons are fairly accurate, yet do miss their marks occasionally, and explosions are going to demolish infantry.
Cons
Con Some areas are too easy
At certain points of the game decision need to be made, which would normally mean something is lost when choosing, but sadly things like buildings are too easy to build meaning there is no loss when choosing what to do, which makes the choices meaningless.
Con Non-existent story and unbalanced
The story is the same for all factions, same layout, same script. There's a lot of things that many new players will think are useless, such as creating a defense with barbed wire and mines. It's really unbalanced, considering you can take out a tank destroyer with 200 mm of armour with an armoured car with a 37 mm gun.
Con Punishing
To some a cost of mistake can be slightly too much. Simply having a squad in open at wrong time can end up losing them all in few seconds burst of concealed machine-gun.
Con Steep learning curve
There being no tutorial makes for a steep learning curve, so one will need to spend a good bit of time with the game in order to learn all the mechanics on their own.