When comparing Shadowrun Returns vs TinyKeep, the Slant community recommends Shadowrun Returns for most people. In the question“What are the best Android games without in-app purchases/paywalls?” Shadowrun Returns is ranked 39th while TinyKeep is ranked 79th. The most important reason people chose Shadowrun Returns is:
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Intuitive battle system
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Pro Fleshed out interesting world
There has obviously been painstaking care taken in crafting the world and story of Shadowrun Returns. A noir cyberpunk story that sees the main character trying to solve a murder-mystery intertwined with a conspiracy. Throughout the game are characters who the main protagonist crosses paths with that have a tin of great dialogue written for them that is entertaining to read and also flesh out his cyberpunk world.
Pro Randomly generated levels allows the game to always stay fresh and new
Each level is randomly generated, allowing each play to feel fresh and different from any other. There is no telling how each floor will be laid out, which makes for a game with limitless replayability.
Pro Immersive mode suppot allows the game to play in full screen, hiding the software navigation and notification bars
TinyKeep has support for immersive mode on Android 4.4+. This allows the game to be played in the entire screen on devices that uses navigation software buttons.
Pro Good controller support that makes for more tactical control of the game
TinyKeep has controller support for SHIELD devices as well as any HID controller, which is great for those that would prefer to play the game with a controller over using a touch screen.
Pro Being SHIELD compatible and Tegra optimized allows for a more graphicly intensive experience over the majority of games found on Android
Tiny Keep works with all SHIELD devices as well as other Tegra devices such as the Nexus 9. This allows for a more graphically intensive game, due to taking advantage of the Tegra GPUs.
Pro Different endings and Game+ mode give plenty incentive to play the game for a long time
There are 3 different endings to the game, which gives a good bit of incentive to replay numerous times in order to see them all as well as a Game+ mode that makes the game even more difficult.
Pro Fun mechanic where the environment can be used against enemies
Parts of the environment in the game can be used against ones enemies, such as spike floor traps, turned over fire pits or even captive NPCs. Utilizing these objects or NPCs adds an extra set of tools to aid in the players fight to reach the end of each level.
Cons
Con Limited RPG paths
The story gets played out basically the same way on every play-through. Player choice only has moderate impact on the flow of the game.
Con Grammar errors
Needed a proofreader as their is tons of grammar errors which gives a rushed unfinished feeling.
Con Only works on limited devices
TinyKeep, being a very graphically intensive game has been ported specifically for Tegra K1 devices with newly added support for the Tegra 4. Sadly this means that devices without a Tegra K1 or 4 will not be able to run the game.