When comparing The Banner Saga 2 vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best singleplayer games on Steam?” Factorio is ranked 4th while The Banner Saga 2 is ranked 120th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Helps you to learn the gameplay thoroughly
Tactical RPGs can be really intimidating, especially if you're just starting out. The tutorials often blaze forward, causing you to miss important mechanics. Luckily, Banner Saga 2 tries to alleviate this by adding a trainer NPC who will give you challenges. These involve performing various combat exercises, helping you to solidify your understanding of the game and even learn something new.
Pro Solid tactical combat
Even though Banner Saga 2’s turn-based combat system is fairly straightforward. You and your opponent take turns in moving and attacking with units on a tactical grid. Each unit has its strengths, weaknesses, and set of unique abilities that you need to consider.
For example, archers can attack from far away but they have low armor, so you can’t leave them out in the open. Another example are the Varl, very durable and strong melee units that occupy 4 tiles as opposed to 1. This makes it trickier to position them since more enemies can stand next to them and attack them.
This creates combat that is not too simple but still has enough variety and strategy involved to feel rewarding.
Pro Great hand drawn graphics
Banner Saga 2 environments, characters, and animations are all hand-drawn. This includes your caravan as it marches over a snowy hill, passing trees and houses in the distance. The various viking-esque soldiers, centaurs and other mythological creatures, swinging axes and thrusting spears on a worn out bridge. Even the very detailed character sprites as they discuss matters with extremely serious expressions. Everything just feels like you’re watching an animated movie, which is something almost never encountered in a game.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con HP damage based attacks cause one-dimensional tactics
A unit's current number of hit points equals the damage it will deal to an enemy. Because of this, the best strategy is always to hit all enemy units in a sequence, so they inflict as little damage as possible. Any other strategy is too risky and can backfire way too easily, limiting your creativity.
Con Incomplete story
To get a full and satisfying story, you’ll have to play the entire Banner Saga trilogy. Banner Saga 2 on its own feels like you’ve suddenly started reading a book from the middle. There are a lot of characters you know very little about, making it hard to understand their motivations. The on-going events are not explained fully. Even the ending is not a satisfying conclusion but just a setup for the next arc.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.